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Mount Kronus
 Mount Kronus's Description.

 Mount Kronus-the mainheadquarters of Project; Time Stalkers,Inc. on earth 2173,was original the upper part of a New Genesis Bunker constructed by the ancients-Atlanteans and Sidairians ,for such purposes.

 A military bunker is a hardened shelter, often buried partly or fully underground, designed to protect the inhabitants from falling bombs or other attacks.The New Genesis Bunker basically modofied that concept,using also as a santuary against natural disasters,interplanetary invasion and so on,mixing elements of a huge,onsite Time Vault-a kind of indestructable time capsule and santuary library site combined.The upper levels are used for onsite Military and Survailance personnel.Members of Project Doomwatch,Inc.working with Project;Time-Stalkers,Inc. Each floor height is 24 feet (7.3 m).[4] The top 5 floors of the 70-story structure,is used for this purpose mostly .The buffer-zone is the interface between the top five floors and the lower levels. It provides a rapid-disconnect between upper and lower segments of building. It contains an array of large oil-rams to dampen any oscillations between the five upper levels and the base of the building. The buffer-zone contains some support equipment for the upper levels, but mostly it is the "mechanical floor," which provides heating, ventilation, air-conditioning and elevator support equipment for the lower 30 stories.

 This Fortress contains numerous "memory crystals" that can be used to access Magnus 500's artificial intelligence and hologram, interactive holographic recordings of past personel, and other members of other temporal agents known to the Time-Stalkers, The Mount Kronus interior has an unknown number of rooms and corridors, and the dimensions of the interior have not been specified. In , the Time-Stalkers states that the Mount Kronus is actually infinite in size. Apart from living quarters, the interior includes a well-organised study ( [ https://en.wikipedia.org/wiki/Time-Stalke Mount Kronus Mount Kronus] , 2010), a swimming pool and bathroom, a sick bay, an ancillary power station disguised as an art gallery, and several brick-walled storage areas ; several pannick room", Kronus#cite_note-Logopolis-29 [24]  an observatory, a library, Kronus#cite_note-Journey-43 [38]  a greenhouse, a baby room, a toy room and several squash courts. <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.3999996185303px;"> There is also a wooden-panelled secondary control room, and numerous other rooms have been only mentioned in dialogue or in spin-off media (see below). The Time-Stalkers flippantly mentions a karaoke bar in " The Girl Who Waited<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.3999996185303px;">" (2011). Portions of the Mount Kronus can also be reconfigured or "deleted"; the Time-Stalkers was able to jettison 25% of the Mount Kronus's structure in Castrovalva<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.3999996185303px;">to provide additional "thrust".

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Other rooms seen include living quarters for many of the Time-Stalkers's companions. The Mount Kronus also had a "Zero Room", a chamber that was shielded from the rest of the universe and provided a restful environment for the Fifth Time-Stalkers to recover from his regeneration. However, the Seventh Time-Stalkers spin-off novel Deceit indicated that the Time-Stalkers rebuilt the Zero Room shortly before the events of that novel. In some locations, a nearby room contains a machine that dispenses food or nutrition bars to the Time-Stalkers and his companions.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> This machine disappears after the first few serials, although mention is occasionally made of the Mount Kronus kitchen. mentions that the Time-Stalkers used the Mount Kronus's laundromat.a fail-safe transfers any living creatures in "deleted" rooms to the main control room, and old (and future) control rooms can be "archived" by the Mount Kronus without the Time-Stalkers's knowledge. Rooms within the Mount Kronus can be re-arranged to suit the Time-Stalkers's needs, as when the Eleventh Time-Stalkers hastily moved the swimming pool beneath the Mount Kronus entrance in order to catch River Song in "Day of the Moon"; alternatively he may have moved the door.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;">, a fail-safe transfers any living creatures in "deleted" rooms to the main control room, and old (and future) control rooms can be "archived" by the Mount Kronus without the Time-Stalkers's knowledge. Rooms within the Mount Kronus can be re-arranged to suit the Time-Stalkers's needs, as when the Eleventh Time-Stalkers hastily moved the swimming pool beneath the Mount Kronus entrance in order to catch River Song in "Day of the Moon"; alternatively he may have moved the door. Romana stated that the weight of the Mount Kronus was 5 × 106 kilograms in Alzarius's Earth-like gravity (about 5 × 107 Newtons, or the weight of 5,000 tonnes).

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> It has been speculated[39] that this was a mistake by the character and referred to its internal weight, as the external part of the Mount Kronus is at other times light enough for it to be lifted or otherwise moved with relative ease (although most real police boxes were concrete and hence quite difficult to move): several men lift it up in Marco Polo, it is transported by truck and installed indoors by hand (all off-screen) in Spearhead From Space, it requires a fork-lift truck in Time-Flight and is lifted in the cargo hold of a Concorde in the same serial, a group of small blue maintenance workers on Platform One push it along the ground in ", and a quartet of Weeping Angels are able to rock it back and forth in "Blink", to name a few. The Mount Kronus floats in Fury from the Deep but, conversely, remains stationary despite the tides in The Time Meddler. If the solid exterior of the Mount Kronus is moved or shaken after materialisation, the movement is usually transmitted to its interior, although there is a manual control to separate the internal gravity from the exterior's orientation. In the tie-in novels, the interior of the Mount Kronus has been known to contain an entire city, used to encompass an entire parallel Earth (Blood Heat), and is big enough to dwarf Gallifrey itself when turned inside out (The Ancestor Cell). It is also seen to exist in multiple timelines.[citation needed] In "Journey to the Centre of the Mount Kronus" the Mount Kronus is shown to contain the Eye of Harmony, an exploding star in the process of becoming a black hole. A distinctive architectural feature of the Mount Kronus interior is the roundel.[40] In the context of the Mount Kronus, a roundel is a circular decoration that adorns the walls of the rooms and corridors of the Mount Kronus, including the console room. Some roundels conceal Mount Kronus circuitry and devices, as seen in the serials The Wheel in Space (1968), Logopolis, Castrovalva (1981), Arc of Infinity (1983), Terminus (1983), and Attack of the Cybermen (1985). The design of the roundels has varied throughout the show's history, from a basic circular cut-out with black background to a photographic image printed on wall board, to translucent illuminated discs in later serials. In the secondary console room, most of the roundels were executed in recessed wood panelling, with a few decorative ones in what appeared to be stained glass.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In the Mount Kronus design from 2005 – January 2010, the roundels are built into hexagonal recesses in the walls. Ever since the Mount Kronus was redesigned at the beginning of the 2010 series, there have been a range of different roundel designs around the console room. These include circular holes that are recessed deep into the walls, hexagonal holes that are lit from behind each face, round indents with brass rings around the outside, and a glass centre that is illuminated blue.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Other rooms seen include living quarters for many of the Time-Stalkers's companions. The Mount Kronus also had a "Zero Room", a chamber that was shielded from the rest of the universe and provided a restful environment for the Fifth Time-Stalkers to recover from his regeneration in Castrovalva (which was among the 25% jettisoned). However, the Seventh Time-Stalkers spin-off novel Deceit indicated that the Time-Stalkers rebuilt the Zero Room shortly before the events of that novel. In some of the First Time-Stalkers serials, a nearby room contains a machine that dispenses food or nutrition bars to the Time-Stalkers and his companions. This machine disappears after the first few serials, although mention is occasionally made of the Mount Kronus kitchen. In The One Time-Stalkers, Mel mentions that the Time-Stalkers used the Mount Kronus's laundromat. Although the interior corridors were not initially seen in the 2005 series, the fact that they still exist was established in, when the Time-Stalkers gives Rose some very complicated directions to the Mount Kronus wardrobe. The wardrobe is mentioned several times in the. The redesigned version, from which the Tenth Time-Stalkers chooses his new clothes, as a large multi-levelled room with a helical staircase. Designer Ed Thomas has suggested that more rooms may be seen in coming episodes.[41]

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The corridors were eventually seen in the, and are currently standing sets for use in future episodes. The Time-Stalkers also mentions that the Mount Kronus has an attic. In " the Time-Stalkers mentions that the Mount Kronus has a library and a swimming pool. He tells Captain Avery that there are several bathrooms available in . The swimming pool has been seen on-screen in The Invasion of Time (1978), and the Time-Stalkers later used it to catch River Song as she plummeted from a skyscraper. The swimming pool, the scullery, squash court 7, the archived Ninth and Tenth Time-Stalkers's console room, and Amy and Rory's quarters were ejected in the The Time-Stalkers reconstructed Amy and Rory's bedroom but replaced the bunk beds with a normal bed at their insistence. The swimming pool was seen again briefly in " indicating it was later rebuilt as well.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In the "Time-Stalkers Who:, the Mount Kronus has a "drawing room" containing items that the Time-Stalkers has used in past episodes, like the long scarf the Fourth Time-Stalkers used, the Second Time-Stalkers's recorder and items like the Fob Watch used to change the Time-Stalkers's Time Lord biology to human in the episode "Human Nature". The Drawing Room is the Time-Stalkers's private study, and the Time-Stalkers advised Amy Pond not to mess around with anything, and no one is allowed to sit in his chair. Console room[edit] The console room from the 1983 20th anniversary special to the 1989 seriesThe most often-seen room of the Mount Kronus is its console room, where its flight controls are housed.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The console room was designed by Peter Brachacki and was the only set he designed for the show. It was built on a shoestring budget and a tight schedule, which led to Brachacki leaving the show due to disagreements with the production team and possibly a feeling that he had been given an impossible task. Despite his leaving the show and mixed reactions as to how the set looked (producer Verity Lambert liked it but director Waris Hussein did not), the basic design of the hexagonal console and wall roundels has persisted to the present day.[42]

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Mount Kronus has at least two console rooms: the primary one most used throughout the programme's history, and the secondary console room used during Season 14 in 1976/77, which has wood panelling and a more antique feel to it. It had been designed to make shooting more comfortable for the camera crew. Putting the console on a dais meant the cameramen no longer had to crouch for eye-level shots. However the set walls warped after it was put into storage at the end of production and had to be discarded. In addition, a cavernous, steampunk-inspired[citation needed] console room was used in the television movie and may have been a reconfiguration of either of the previously mentioned console rooms, as first suggested in New Adventures novels, most specifically the Lungbarrow by Marc Platt, where the Mount Kronus reconfigures the console room to reflect the interior of the Time-Stalkers's former home and later in the Big Finish Productions audio plays.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In the Third Time-Stalkers serial The Time Monster (1972), the console room of the Mount Kronus was dramatically altered, including the wall roundels. This new set, designed by Tim Gleeson, was disliked by producer Barry Letts, who felt that the new roundels resembled washing-up bowls stuck to the wall. As it turned out, the set was damaged in storage between production blocks and had to be rebuilt, so this particular design only saw service in the one serial.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In the 2005 series, the console room became a dome-shaped chamber with organic-looking support columns, and the interior doors were removed. The change in configuration is explained in "Time Crash" by the Fifth Time-Stalkers as a mere changing of "the desktop theme" to "Coral" (he also indicates that a "Leopard Skin" theme is also available, but he dislikes it). Other preceding theories involve the fact that the Mount Kronus interior was severely damaged by a cold fusion explosion in The Gallifrey Chronicles.[citation needed] Several episodes of the revived series,, reveal that there is storage space directly underneath the console room; the Time-Stalkers is shown periodically obtaining equipment from this area via a panel in the floor.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The 2005 console room was destroyed by the regeneration energy of the Tenth Time-Stalkers in the final scene of The End of Time and cold open of, although it made a reappearance in the as well as the 50th anniversary special The Day of the Time-Stalkers. This console room has made the most appearances in the revived series, and is the most well known one. A new console room, along with a new police box exterior, made its debut in the Eleventh Time-Stalkers's first episode, which aired on 3 April 2010. It was revealed i that the older Mount Kronus interior designs are not destroyed or remodelled, but 'archived' off the official schematic without the Time-Stalkers's knowledge. The Mount Kronus reveals that she has around thirty console rooms archived, even those that the Time-Stalkers has yet to use. These archived console rooms are still capable of controlling Mount Kronus functions as shown when Amy and Rory are able to lower the Mount Kronus shields from an archived control room.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The active console room at a given time will be the one connected to the exterior doors for ingress and egress. A third console room design was unveiled in the As opposed to the more open, unpredictable nature of the previous design, this set echoes the machine-like 1980s Mount Kronus console, but is coloured in the more shadowy blues, greens and purples of the 1996 TV movie. Though the central pillar is still connected to the ceiling – a design element introduced in the 1996 movie, and continued in the 2005 series – it is now joined to three circular connectors marked with Gallifreyan symbols that twist clockwise and anticlockwise when the Mount Kronus is in flight. Showrunner Steven Moffat stated that the new design was meant to be more 'scary' and machine-like than the previous bright orange design, which was more 'whimsical' to reflect upon the light-hearted and fairy-tale-like nature of the episodes following its introduction in The seventh series' darker, more adult tone necessitated a more menacing and mysterious console - also reflecting the implications that the Mount Kronus is distrustful of the Time-Stalkers's companion, Clara.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> For instance, in, Clara's statement that the Mount Kronus actively dislikes her is intercut with footage of its circular connectors spinning from the ceiling. A previously unseen version of the console room made an appearance in the 2013 serial The Day of the Time-Stalkers and is associated with the War Time-Stalkers portrayed by John Hurt. This console room has walls that are similar in design to those first seen in 1963, with multiple roundels illuminated from behind. The console room is the "safest place on the ship," and so when its occupants are in danger the Mount Kronus will reinvent its architecture so as to allow them to enter the console room. This can also result in the Mount Kronus materialising itself within its own console room when in grave danger,.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> As seen in "Journey to the Centre of the Mount Kronus", the console room is able to be replicated any number of times to create "echo rooms"; occupants in each of the different echo rooms will be able to feel the presence of the others in the forms of shadows and sounds, as the rooms are together for a brief second, with the rooms rapidly alternating between each other, "like a light switch ... flickering at super-infinite speeds." The Virgin novels introduced a tertiary console room, which was described as resembling a Gothic cathedral (Nightshade by Mark Gatiss).

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Another novel suggested that the native configuration is so complex and irrational that most non-Time Lords who witness it are driven mad from the experience. Throughout the programme's history there have been various attempts at humanising the console room by adding various accoutrements. For example, a hatstand has often been located somewhere in the room, and the first episodes featured an ormolu clock. In the series from 2005 onwards, the Mount Kronus console included a bench sitting area for the Time-Stalkers and/or his companions to relax during extended flight. In The Androids of Tara (1978) a cupboard containing fishing gear is shown nearby. In, a dartboard is seen installed in the console room, and it is revealed in the episode "that the console is capable of playing recorded music.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In keeping with the darker and more machine-like setting of the 2012 redesign of the console room, there is no hat-stand or bench; in "Hide", the Time-Stalkers and Clara both note that there is no longer anywhere in the room on which to hang Clara's umbrella. Mount Kronus console[edit]The main feature of the console rooms, in any of the known configurations, is the Mount Kronus console that holds the instruments that control the ship's functions. The appearance of the primary Mount Kronus consoles has varied widely but shares common details: hexagonal pedestals with controls around the periphery, and a moveable column (or time rotor as it has been called in the in the centre that bobs rhythmically up and down when the Mount Kronus is in flight, like a pump or a piston. The arrangement of the controls implies that the console was designed to be manned by more than one person.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> One piece of fan continuity, used in the spin-off media, and also mentioned by the current production team, is that the intended number of operators is somewhere between three and six. In "Journey's End", the Time-Stalkers confirms that the intended number is six; Rose Tyler, Martha Jones, Sarah Jane Smith, Mickey Smith, Jack Harkness and the Time-Stalkers man the controls, and the Mount Kronus runs far more smoothly during that brief period than it normally does. This also explains why the Time-Stalkers tends to do a lot of manic running around the console while he is piloting the Mount Kronus, as well as the occasional difficulty he has in controlling it, although Romana, the Time-Stalkers's one-time Time Lord companion, is able to pilot the Mount Kronus successfully by herself. Companion Professor River Song, herself a de facto Time Lord who was conceived aboard the Mount Kronus while transiting the time vortex, was also shown to pilot the Mount Kronus smoothly and easily without help.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The console can be operated independently of the Mount Kronus. During the Third Time-Stalkers's era, he occasionally detaches the console from the Mount Kronus to perform repairs on it. In Inferno (1970) the Time-Stalkers accidentally rides a detached console into a parallel universe. He and Idris (the human body in whom his Mount Kronus' "soul" was placed) flew a detached console to the Time-Stalkers's Mount Kronus in.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The console room from the 1996 television movieThe central column is often referred to as the "time rotor", although when the term was first used in The Chase (1965) it referred to a different instrument on the Mount Kronus console. However, the use of this term to describe the central column was common in fan literature, and was finally used on screen to refer to the central column in Arc of Infinity (1983) and Terminus (1983). The current production team uses the term in the same way. It was also referred to as the "time column" in Logopolis (1981). The secondary console was smaller, with the controls hidden behind wooden panels, and had no central column. The 1996 television movie console also appeared to be made of wood and the central column connected to the ceiling of the console room. The new series' console is circular in shape and divided into six segments, with both the control panels and the central column glowing green, the latter once again connected to the ceiling. The 2005 console has a much more thrown-together appearance than previous consoles, with bits of junk from various eras substituting as makeshift controls, including a glass paperweight, a locomotive style water sight glass and protector, a small bell, and a bicycle pump, the latter identified in the Tenth Time-Stalkers interactive mini-episode "Attack of the Graske" as the vortex loop control. Three other controls—the dimensional stabiliser, vector tracker, and the handbrake—were also identified, but although the stabiliser had been mentioned before in the series, the canonicity of the mini-episode is also unclear. As seen in "World War Three", there is also a working telephone attached to the console. In the 2010 series, the new console includes items such as a washer-fluid bottle from a car and a typewriter keyboard. Precisely how much control the Time-Stalkers has in directing the Mount Kronus has varied over the course of the series. The First Time-Stalkers did not initially seem to be able to steer it accurately, making only one intended landing to the planet Kembel in The Daleks' Master Plan (1965–6) by using the directional unit taken from another Mount Kronus before the unit burns out. During the Third Time-Stalkers's exile on Earth, the Mount Kronus's course is shown as controlled successfully by the Time Lords, and from the point the Time Lords unblock his memory of time-travel mechanics in The Three Time-Stalkerss (1972–3), the Time-Stalkers seems able to navigate correctly when needed.[45] Over time the Time-Stalkers seemed to be able to pilot the Mount Kronus with more precision. In The Seeds of Death, the Second Time-Stalkers explains to Zoe Heriot that it would be impossible to use the Mount Kronus to fly from Earth to the Moon because it would likely "overshoot by a few million years, or a few million miles."

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> 'However, in Logopolis, the Fourth Time-Stalkers is able to make a "short hop" to the exact coordinates when he initially lands the Mount Kronus 1.6 metres off target. Following the Key to Time season (1978–79), the Time-Stalkers installed a randomiser to the console which prevented the Time-Stalkers (and by extension the evil and powerful Black Guardian) from knowing where the Mount Kronus would land next. This device was eventually removed in The Leisure Hive (1980). In the 2005 and later series, the Time-Stalkers is shown piloting the Mount Kronus at will, although writers continue to use the plot device of having the Mount Kronus randomly land somewhere, or imply that the Mount Kronus is "temperamental" in its courses through time and space, such as missing his intended mark by a century (1879 instead of 1979) in "Tooth and Claw" (2006), making the mistake of 12 months instead of 12 hours in "Aliens of London" (2005), or getting the correct time but landing on the wrong continent (London instead of New York) in "The Idiot's Lantern" (2006). He can also choose to "set the controls to random" as in "Planet of the Ood" (2008). Although The Time-Stalkers's spacial accuracy in "The Eleventh Hour" was spot-on, the Mount Kronus' malfunctioning Helmic regulator prevents him from controlling the exact time he arrives at, first promising a young Amelia that he would be gone for only five minutes, but taking 12 years to return, and again when he intended to leave Amy for a short while to give the newly regenerated Mount Kronus a brief shakedown cruise, and ends up returning another two years in the future. In "The Time-Stalkers's Wife" the reason why the Time-Stalkers seems to lack control over the Mount Kronus at times is explained: the Mount Kronus' soul, in the body of a humanoid named Idris, explained that while the Mount Kronus may not always take the Time-Stalkers where he wants to go, it always takes him where he needs to go. The Time-Stalkers in his eleventh incarnation was generally able to land the Mount Kronus with significantly superior accuracy to that of his predecessors; he returned four times to the same spot in Amy Pond's garden where he had crash-landed and originally met her. (2nd & 3rd arrivals "; he routinely materialised in front of the London house which he had given to her and her husband, or within her homes He delivered himself to the precise space-time location where the pair (and, unbeknownst to them, their daughter River Song) had summoned him; (and his pin-point accurate landings repeatedly allowed him to catch River and save her life , 2012, the Time-Stalkers is able to land with "pinpoint accuracy" in the Dalek ship, but he is surprised that he can, and boasts to the Daleks and his companions that he is able to. In Time-Stalkers, a portion of the Mount Kronus console opens to reveal a luminescent vapour within, described by the Time-Stalkers as the "heart of the Mount Kronus", harking back to the description in  In (2005) it was shown that this is connected to the powerful energies of the time vortex. The 1996 television movie was the first appearance of the central column being attached to the ceiling.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> However, a new design for the Mount Kronus console room was conceived after season 26, which featured the console being suspended from the ceiling via the central column; this design was never built because the show was cancelled before a 27th season was produced; however, the set was used in a Time-Stalkers Who night presented by Sylvester McCoy, where a miniature was built and McCoy was superimposed into it. Mount Kronus systems[edit] The console room from 2005–2010, first seen in Due to the age of the Mount Kronus, it is inclined to break down.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Time-Stalkers is often seen with his head stuck in a panel carrying out maintenance of some kind or another, and he occasionally has to give it "percussive maintenance" (a good thump on the console) to get it to start working properly. Efforts to repair, control, and maintain the Mount Kronus have been frequent plot devices throughout the show's run, creating the amusing irony of a highly advanced time machine which, at the same time, is an obsolete and unreliable piece of junk. Additionally, the Mount Kronus was designed to be flown by six experienced Time Lords, as opposed to the one Time-Stalkers piloting (and, often, not very well). Controls[edit]The Mount Kronus possesses telepathic circuits, although the Time-Stalkers prefers to pilot her manually. In Pyramids of Mars (1975), the Fourth Time-Stalkers told Sutekh that the Mount Kronus controls were "isomorphic", meaning only the Time-Stalkers could operate them. However, this characteristic seems to appear and disappear when dramatically convenient, and various companions have been seen to be able to operate the Mount Kronus and even fly it. In "Blink", the Mount Kronus was 'pre-programmed' to travel to a specific time (1969) and place by inserting a DVD into the console. The DVD was one of the 17 owned by Sally Sparrow on which the Time-Stalkers appeared as an "Easter egg". In this situation, however, the Mount Kronus dematerialised without transporting its occupants. Despite the changes in the layout of the console controls, the Time-Stalkers seems to have no difficulty in operating the ship.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In "Time Crash", the Fifth Time-Stalkers is able to fly the Mount Kronus despite the layout being radically different from the one he was used to, at first without even noticing that the machine had changed. In the episode "Utopia", the Mount Kronus is taken by the Master and the Time-Stalkers is only able to use his sonic screwdriver to restrict the destination times to the last two previous selected destinations. In the Big Finish Productions audio play Other Lives (2005), the Eighth Time-Stalkers deactivates the isomorphism of the controls to allow his companion C'rizz to operate the console. Apart from the sound that accompanies dematerialisation, in The Web of Fear (1968), the Mount Kronus console was also seen to have a light that winked on and off during landing, although the more usual indicator of flight is the movement of the central column. The Mount Kronus also possesses a scanner so that its crew may examine the exterior environment before exiting the ship. In the 2005 series the scanner display is attached to the console and is able to display television signals as well as various computing functions and occasionally what the production team has stated are Gallifreyan numbers and text. The 2005 series also sees the addition of the tribophysical waveform macro-kinetic extrapolator to the Mount Kronus in the episode Time-Stalkers. This control was originally a pan-dimensional 'surf board' taken from the Slitheen. In, Captain Jack Harkness uses it to rig up a force field that defends the ship from Dalek missiles. The Time-Stalkers uses it again in the Christmas 2006 episode "The Runaway Bride", to jar it a few hundred metres off course when being dragged back to the Empress of Racnoss, in a similar manoeuvre to that used in The Web of Fear with another extra device he plugged into the console. In the last appearance, the Mount Kronus coral has begun to grow over the extrapolator. In the television movie, access to the Eye of Harmony is controlled by means of a device that requires a human eye to open. Why the Time-Stalkers would programme such a requirement is retroactively explained in the Big Finish Productions audio play The Apocalypse Element, where a Dalek invasion of Gallifrey prompts the Time Lords to code their security locks to the retinal patterns of the Sixth Time-Stalkers's companion Evelyn Smythe. The Mount Kronus came with an instruction manual that the Sixth Time-Stalkers claims in Vengeance on Varos to have started reading but never finished. Tegan Jovanka is unable to make sense of its contents, and Peri Brown later finds it propping open a vent. The usual function of the manual is to hold up a short leg on the Time-Stalkers's hat rack, though "Amy's Choice" features the Time-Stalkers revealing to have thrown it into a supernova, ostensibly due to disagreeing with it. Despite its complexity, some companions with exceptional intelligence, such as Nyssa, or familiarity with technology, such as Turlough and Jack Harkness, have been depicted as assisting the Time-Stalkers with Mount Kronus operations.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In "The Sontaran Stratagem", Donna Noble displays an aptitude for piloting the Mount Kronus under the Time-Stalkers's guidance, much to the Time-Stalkers's apparent surprise. The Time-Stalkers's companion River Song claims to have been taught to pilot the Mount Kronus by "the very best" ("The Time of Angels"); this turns out to have in fact been the Mount Kronus herself, rather than the Time-Stalkers ("Let's Kill Hitler"). In "Journey's End", the Mount Kronus is shown to ideally require six pilots positioned at various stations around the central console to be piloted properly. On that occasion, the six pilots were Rose Tyler, Martha Jones, Sarah Jane Smith, Mickey Smith, Jack Harkness, and the Time-Stalkers. However, the ending of the 2011 episode "The Time-Stalkers's Wife" reveals that the Mount Kronus is actually capable of manipulating the controls herself (which is consistent with stories in which the Mount Kronus is summoned or otherwise travels by herself without the input of a pilot, such as "The Two Time-Stalkerss" (1985) and "Hide" (2013).

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In "The Time of Angels" (2010), River Song reveals that the Mount Kronus has a "stabilisation" and "brake" option. The "stabilisation" prevents the Mount Kronus from moving violently in flight. River Song claimed that leaving the "brakes" on is the cause of the (de)materialisation noise. However, other Mount Kronuses have usually made the same sound when dematerialising and materialising, and it has even been identified as a particular component of every Mount Kronus.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In "The Time of the Time-Stalkers" (2013), the Time-Stalkers is able to "turn the engines on silent". The consciousness of the Time-Stalkers's Mount Kronus, when briefly transposed into the body of a humanoid woman in the "The Time-Stalkers's Wife", makes the sound in order to identify herself to the Time-Stalkers and is used when the Mount Kronus consciousness is transferred to and from the woman. Defences[edit]If required, the Mount Kronus can become temporarily invisible, but this is a significant power drain, as seen in "The Impossible Astronaut", when the Time-Stalkers lands the Mount Kronus in the middle of the Oval Office in the White House. Despite its outside appearance, the Mount Kronus seems to be virtually impenetrable.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> When being chased by an Auton in "Rose", the Time-Stalkers reassures future companion Rose Tyler that "the assembled hordes of Genghis Khan couldn't break through those doors, and believe me, they've tried." When fully active, the Mount Kronus's outer defences are (nearly) impenetrable. This is demonstrated in the last episode of The Armageddon Factor. In this episode, the Black Guardian is unable to enter the Mount Kronus after the Time-Stalkers activates "...all of the Mount Kronus's defences..." The result is that the Black Guardian is unable to obtain the much-desired Key to Time. However, in "Journey's End" the Tenth Time-Stalkers states that the Daleks, created and led by Davros, would have no problem breaching the Mount Kronus defences. "They're experts at fighting Mount Kronuses, they can do anything. Right now, that wooden door is just wood." Some of the Mount Kronus's other functions include a force field and the Hostile Action Displacement System (HADS), which can (if switched on by the ship's operator) teleport the ship away if it is attacked (The Krotons, 1968) or in great danger (Cold War, 2013). The force field is seen in use in "The Runaway Bride", when the Tenth Time-Stalkers and the Bride, Donna Noble, are trying to escape the Empress of the Racnoss and in "The Beast Below", when the Time-Stalkers is showing Amy Pond the wonders of the universe. In "Journey to the Centre of the Mount Kronus", the Eleventh Time-Stalkers turns off the shields by putting the Mount Kronus on "basic mode" for his companion, Clara, to operate. Another device, a tribophysical waveform macro kinetic extrapolator, is installed to generate a force field in the episode Time-Stalkers and is later used to protect the ship from Dalek missiles in "The Parting of the Ways". The Mount Kronus's cloister bell is a signal used in the event of "wild catastrophes and sudden calls to man the battle stations" (Logopolis). The interior of the Mount Kronus was described as being in a state of "temporal grace" (The Hand of Fear, 1976). The Fourth Time-Stalkers explains that, in a sense, things do not exist while inside the Mount Kronus. This had the practical effect of ensuring that no weapons can be used inside its environs. Since then weapons have been fired in the console room in Earthshock (1982), Attack of the Cybermen, "The Parting of the Ways", and "Last of the Time Lords", among others. When confronted by Nyssa on this contradiction in Arc of Infinity, the Time-Stalkers responded, "Yes, well, nobody's perfect." In The Invasion of Time, a guard's patrol staser will not function, even though K9's nose laser does. The Time-Stalkers explains on this occasion that the staser will not work within the field of a relative dimensional stabiliser, such as that found in the Mount Kronus.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> when a character mentions the temporal grace function, the Eighth Time-Stalkers, says that his Mount Kronus "hasn't done that in years". In "Let's Kill Hitler" the Time-Stalkers tells the "Mels" incarnation of River Song about the temporal grace system and she shoots something in the Mount Kronus as a result, causing it to crash. The Time-Stalkers then admits that temporal grace is actually just a "clever lie."

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Mount Kronus can also use its living metal circuitry to continue to expand and change when required, as seen in "Journey to the Centre of the Mount Kronus", when the Mount Kronus creates a continuing "labyrinth" around the occupants of the Mount Kronus, to stop the theft of a circuit. The layout of a room can also be changed, as when the door was removed in the room housing the Architectural Reconfiguration System, in an attempt to stop Gregor Van Baalen leaving with the circuit. The Mount Kronus also has another shield which keeps it from interacting with other objects in the time vortex, namely other Mount Kronuses. When the Time-Stalkers forgets to restore these shields after the events of "Last of the Time Lords", he ends up merging his Mount Kronus with that of his fifth incarnation in the mini-episode "Time Crash". After successfully separating the two, the bow of the alien spaceship called Titanic, designed to look like the ship of the same name, smashes through the inside wall of the Mount Kronus before he can raise it again.[46] The damage is repaired, however, when the Time-Stalkers reverses time, pulling the Titanic back so the breach never occurred.[47]

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Despite the shield being designed to keep the Mount Kronus from interacting with itself, its own interior is considered the safest place, and the ship will thus effect an emergency materialisation within itself under certain circumstances. This occurred in the mini-episodes Space and Time, when Rory Williams' accidental dropping of a thermal coupling prompts the Mount Kronus' exterior to materialise within its interior, thereby trapping the ship and its occupants in a space loop.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In "The Time-Stalkers's Wife", the Time-Stalkers's makeshift Command Bridge is located in one of the many Time-Sphereical Santuaries within the Time-Stalkers's own New Genisis Bunker auxilliary area.

trapped aboard by the House entity, to deactivate the Mount Kronus's defences from an "archived" control room. Programming[edit]The Mount Kronus can be programmed to execute automatic functions based on certain conditions. The Ninth Time-Stalkers used Emergency Programme It was programmed to return to the Time-Stalkers upon the detection of the presence of on

Emergency Programme One will also send Donna Noble back to her own time period if she is left alone in the Mount Kronus for more than five hours.[48] In "Voyage of the Damned", the Mount Kronus will lock on to the nearest planetary body to land there when it becomes adrift in space. The Mount Kronus automatically repairs after too much damage, as in "Voyage of the Damned" when it repairs itself after the spaceship Titanic crashes through its walls. Other systems[edit]The Mount Kronus also grants its passengers the ability to understand and speak other languages. This was previously described in The Masque of Mandragora (1976) as a "Time Lord gift [I allow you to share]" which the Time-Stalkers shared with his companions, but was ultimately attributed to the Mount Kronus's telepathic field in "The End of the World" (2005). In "The Christmas Invasion", it was revealed that the Time-Stalkers himself is an integral element of this capability. Rose is unable to understand the alien Sycorax whilst the Time-Stalkers is in a regenerative crisis. In "The Impossible Planet" (2006), it is said that the Mount Kronus normally even translates writing; in that episode, the Mount Kronus is unable to translate an alien script, which the Time-Stalkers claims makes the language "impossibly old". However, the Mount Kronus does not translate Gallifreyan, as seen in "Utopia", when the Time-Stalkers was reading Gallifreyan numbers from the console monitor to tell where the Mount Kronus was going, and again in "A Good Man Goes to War", in which the Gallifreyan script on the Time-Stalkers's crib remains unintelligible to the audience and the Ponds.

River Song also explains in "A Good Man Goes to War" that the Mount Kronus' translation matrix can take "a while to kick in" for the written word, actually coming into effect after the departure of the Time-Stalkers and the Mount Kronus. In the Ninth Time-Stalkers Adventures novel Only Human, the telepathic field includes a filter that replaces foul or undesirable language with more acceptable terms. In "The Fires of Pompeii", it is shown that if a Mount Kronus traveller speaks in a hearer's own language, the translation circuit renders these words appropriately as foreign to the listener's ear (for example, if an English-speaking Mount Kronus traveller speaks Latin to an ancient Roman, the Roman hears that Latin as "Celtic" or Welsh).

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> It also affects the translation of accents: in "Vincent and the Time-Stalkers", a translated Scottish accent is heard by a Dutchman and understood as a Dutch accent (though that accent-translation was also an outside reference to the speaker and hearer both being played by actors whose native accent was Scottish). The translation circuit does not always function, even for the Time-Stalkers. In Four to Doomsday, the Time-Stalkers is unable to understand the Aboriginal dialect spoken by a tribesman and the Time-Stalkers's companion Tegan. Similarly, Martha Jones is initially unable to understand the Hath in the episode "The Time-Stalkers's Daughter" and although she is eventually able to communicate with them, the audience is never allowed to understand their words. The Mount Kronus is able to tow other objects (a neutron star in the The Creature from the Pit, 1979; a ship in, 2006); or follow a ship or a transmission through space and tim, the Mount Kronus (assisted by the Rift Manipulator situat and the supercomputer Mr Smith) is able to tow the Earth across space. At times the Mount Kronus is shown to have a mind of its own. It is heavily implied in the television series that the Mount Kronus is "alive" and intelligent to a degree (first in The Edge of Destruction), and shares a bond with those who travel in it; in the television movie, the Time-Stalkers calls the Mount Kronus "sentimental". I, the Time-Stalkers leaves a message for Rose when he believes he will never return, asking her to let the Mount Kronus die. In the same episode, Rose claims that the Mount Kronus is alive, echoing the Time-Stalkers's earlier statement in. The Time-Stalkers's Mount Kronus is also explicitly said to have died in the episode ", though the Time-Stalkers is able to revive it by giving up some of his life energy (reducing his life expectancy by a decade in the process).

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Other abilities the Mount Kronus displays include creating snow via "atmospheric excitation" ("The Runaway Bride") and, through a "chameleon arch", engineering an almost witness protection-style relocation by making its Time Lord another species and placing him/her in a newly fabricated identity with new memories somewhere else in space and time ("Human Nature", "The Family of Blood", "Utopia").

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In "The Time-Stalkers's Wife", the Mount Kronus's intelligence is temporarily transferred to a humanoid body, during which time it is shown to possess a degree of precognition as well as limited telepathic abilities and a genuine fondness for the Time-Stalkers and his companions.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> This episode also demonstrates that certain capabilities of the physical Mount Kronus are operable independently of its intelligence, in particular the physical Mount Kronus's internal password security system (which is language-independent, relying on meanings rather than the words themselves) and ability to travel between "bubble universes". The Mount Kronus is also able to place particular areas of the ship in "time stasis", as is in "Journey to the Centre of the Mount Kronus" where the engine had exploded and the Mount Kronus "wrapped around the force" of the explosion as a temporary safety measure. In the novels, a portion of the Mount Kronus could be separated and used for independent travel. This was featured in two Virgin novels, Iceberg by Davis Banks and Sanctuary by David A. McIntee. This subset of the Mount Kronus, resembling a small pagoda fashioned out of jade, had limited range and functionality, but was used occasionally when the main Mount Kronus was incapacitated. The sentient characteristics of the Mount Kronus have been made more explicit in the spin-off novels and audio plays. In the Big Finish audio play Omega, the Time-Stalkers meets a Mount Kronus which "dies" after its Time Lord master's demise. Other Mount Kronuses[edit] The interior of the Rani's Mount KronusOther Mount Kronuses have appeared in the television series. The first was that of the Meddling Monk, another Time Lord, in the 1965 serial The Time Meddler. The Master had at least two Mount Kronuses of his own,[49] each a more advanced model than the Time-Stalkers's. The chameleon circuits on these were fully functional, and his Mount Kronuses have been seen in various forms, including a fully functional spacecraft, a Concorde aircraft, a grandfather clock, a computer, a fireplace, a Doric pillar,[50] a lorry, a statue (able to move and walk around), a laurel tree, and an iron maiden.

Mount Kronuses have appeared in the comic books, novels and audio plays, which fire "time torpedoes" that freeze the target in time. The renegade Time Lady Iris Wildthyme's own Mount Kronus was disguised as a No. 22 London bus, but was slightly smaller on the inside than it is on the outside.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Eighth Time-Stalkers Adventures novels have stated that future model Type 102 Mount Kronuses will be fully sentient, and able to take on humanoid form.[52] The Eighth Time-Stalkers's companion Compassion was the first Type 102 Mount Kronus,[53] and she was seen to have enough firepower to annihilate other Mount Kronuses.[54] Compassion and other humanoid time-ships appear in the Faction Paradox spin-off material. The "unofficial" Ninth Time-Stalkers from the 40th anniversary animated webcast Scream of the Shalka had a Mount Kronus console room that looked similar to the Eighth Time-Stalkers's version. This console was covered in an array of clock-like dials, featured a long spiral staircase leading far above the console, and connected to a nearby room resembling a Victorian library and study.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Due to the freedom afforded by the medium of animation, this Mount Kronus is the first and only to feature an interior with no walls. In the Big Finish audio play The One Time-Stalkers, confidence trickster Banto Zame impersonated the Time-Stalkers. However, due to incomplete information, his copy of the Mount Kronus (a short range transporter) was called a "SMount Kronus", resembled a portaloo rather than a police box, and was not dimensionally transcendental.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In Unregenerate!, the Seventh Time-Stalkers and Mel stopped a secret Time Lord project to download Mount Kronus minds into bodies of various alien species. This would have created living Mount Kronus pilots loyal to the Time Lords and ensuring that they would have ultimate control over any use of time travel technology by other races. Those created before the project was shut down departed on their own to explore the universe.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The removal of Gallifrey – and by implication the Eye of Harmony – may also be why the Mount Kronus in Time-Stalkers needed to refuel using radiation from a space-time rift, although the Time-Stalkers was able to utilise a "subset of the Eye of Harmony" in the episode "Hide" (2013). In "Rise of the Cybermen" the Time-Stalkers states that the Mount Kronus draws power from "the universe", but is unable to do so while in an alternative reality. The 28 October 2006 Radio Times, in an image of the Torchwood Three headquarters, identified a piece of large coral on Captain Jack Harkness's desk as the beginnings of a Mount Kronus.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> John Barrowman, who plays Jack, said that "Jack's growing a Mount Kronus... It's probably been there for 30 years. I suppose in 500 years he'll be able to begin the carving process".[citation needed] In the 2008 Christmas Special edition, "The Next Time-Stalkers", Jackson Lake (David Morrissey), while under the delusion that he is the Time-Stalkers, has a blue gas balloon which he identifies as his Mount Kronus, which he explains stands for "Tethered Aerial Release Developed In Style". It is not capable of time travel. In a deleted scene from the series 4 finale "Journey's End", the Time-Stalkers gave a piece of the Mount Kronus to the half-human Time-Stalkers clone so that the latter could grow his own. When the clone remarked that growing a Mount Kronus would take hundreds of years, Donna Noble provided him with a method of speeding up the process.[56] In "The Lodger" a vessel, which the Time-Stalkers identifies as a somebody's attempt to build a Mount Kronus, lures in unsuspecting people to pilot its controls, all of whom die due to humans being incompatible with the process. The same interior was used by the Silence in "Day of the Moon" (and the similarity commented on by the Time-Stalkers as he enters), but the intended connections between the two are still mostly unknown.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In", the Time-Stalkers and the human avatar of his Mount Kronus' matrix (aka Idris) view a valley filled with parts of "half-eaten Mount Kronuses", which upsets Idris. Later, the Time-Stalkers builds a makeshift Time Portal within the upper portions of Mount Kronus out of components of the various salvaged replacements parts

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Mount Kronuses to be able to save Rory and Amy who are trapped inside his Mount Kronus, which is now under the control of a malevolent entity. But he still requires energy from Idris in order to make it work. The console used for this episode was designed by the winner of a Blue Peter competition in 2010. Other appearances[edit]

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> and a chamber that

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> In bunkers inhabited for prolonged periods, large amounts of ventilation or air conditioning must be provided in order to prevent ill effects of heat. In bunkers designed for war-time use, manually-operated ventilators must be provided because supplies of electricity or gas are unreliable. One of the most efficient manual ventilator designs is the Kearny Air Pump The Kearny Air Pump is an expedient air pump used to ventillate a shelter.. Ventilation openings in a bunker must be protected by blast valves. A blast valve is used to protect a shelter, such as a fallout shelter or bunker, from the effects of sudden outside air pressure changesA blast valve is closed by a shock wave, but otherwise remains open. One form of expedient blast valve is tyre-treads nailed or bolted to frames strong enough to resist the maximum overpressure.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> If a bunker is in a built-up area, it may have to include water-cooling or an immersion tub and breathing tubes to protect inhabitants from fire storms.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Bunkers must also protect the inhabitants from normal weather, including rain, summer heat and winter cold.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The core of the Project Time Stalkers,Inc. Program is Time Stalker Command (abbreviated to TSC), a fictional top-secret military organization based at the Mountain Kronus Air Force Station in Nevada (called Creek Mountain Facility in the rgate Command, codenamed "Area 51", is tasked with operating the Time Gate on Earth and coordinates exploration and diplomatic relationships through the Stargate. Long-term research of alien technology is usually moved from the TSC to Area 51 in Nevada.Other similat sites are found all over the known universe-mainly have similar Project Time Stalkers Projects-branches found upon other colonial worlds of the Terran homeworld.Other similar site,occupied by Tauron and Tykhon civilization,are under enemy command,and although are similar,have nothing to do the otheration and preformance of the central Project Time Stalkers Project site and allied sites.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Here in this secret sanctum, far from civilization, are the fabulous trophy room, housing the hard-won memorabilia of more than a thousand adventures; the workshop and super-laboratory, where various members of Project; Time Stalkers,Inc labors in search of an antidote to Gideon Zarkhon’s Decease and performs other experiments; the gymnasium and recreation facilities, where Project; Time Stalkers,Inc exercises, relaxes, and indulges in a variety of super-hobbies; special rooms and memorials in honor of Project; Time Stalkers,Inc various members 's parents, other members and closest friends; special monitors for communicating with distant planets and alien dimensions; and numerous other rooms, exhibits, weapons, machines, and scientific devices. Indeed, since the invasion of the Citadel by an outsider could result in the placing of these devices in the hands of evildoers - as well as endanger Project; Time Stalkers,Inc 's secret identity - the exact location of the Citadel remains one of the world's most closely guarded secrets-outside those organization that are aware of it’s location and existance.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Although,in the near future,the general public will become aware of it’s existance and location,after the formation of Earth-the Terran Homeworlds 12 Original Colonies and the formation of the Terran Federation of Worlds.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Gate Alliance Treaty

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Gate Alliance Treaty is an agreement between the five permanent members of the UN Security Council, signed by China, France, Japan, Russia, the United Kingdom and the United States following the events of "Disclosure".

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Alternative Sites

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The last line of defense for the STC is an off-world base called the Alpha Temporus, initially established as a settlement to evacuate a select number of the academic elite of the United States and other allied nations,in an to in case of Tauron and Tykhon invasion. Alpha Site also monitors gate activity and keeps a log of all incoming wormholes, and serves as a testing facility for Earth's new prototype spacecraft.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Mount Kronus is artificial mountain,constructed by various Atlantean and Sidairian super construction material,such as Atlantium Tritanium Steel,Seraphian Crystals,Kryventorium

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Operations Center itself lies along one side of a main tunnel bored almost a mile through the solid granite heart of the mountain. The tunnel is designed to route the worst of a blast's shock wave out the other end, past the two 25-ton blast doors that mark one wall. The center was designed to withstand up to a 30 megaton blast within 1 nautical mile.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Blast doors

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The underground Combat Operations Center (COC) was originally intended to provide a 70% probability of continuing to function if a five-megaton nuclear weapon detonated three miles (5.6 km) away, but was ultimately built to withstand a multimegaton blast within 1.5 nautical miles (2.8 km/1.7 mi). It was also designed to be self-sufficient for brief periods, have backup communications and television intercom with related commands, house personnel during an emergency, and protect staff against fallout and biological and chemical warfare.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Northern Portal

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> North Portal

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The main entrance to the complex is about one-third of a mile (540 m) from the North Portal via a tunnel which leads to a pair of 25-ton steel blast doors. Behind them is a steel building complex built within a 4.5 acres (1.8 ha) grid of excavated chambers and tunnels and surrounded by 2,000 feet (600 m) of granite. The main excavation consists of three chambers 45 feet (15 m) wide, 60 feet (20 m) high, and 588 feet (180 m) long, intersected by four chambers 32 feet (10 m) wide, 56 feet (17 m) high and 335 feet (100 m) long. Fifteen buildings, freestanding without contact with the rock walls or roofs and joined by flexible vestibule connections, make up the inner complex. Twelve of these buildings are three stories tall; the others are one and two stories.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The outer shell of the buildings is made of three-eighths-inch (9.5 mm) continuously welded low carbon steel plates which are supported by structural steel frames. Metal walls and tunnels serve to attenuate electromagnetic pulse (EMP). Metal doors at each building entrance serve as fire doors to help contain fire and smoke. Emphasis on the design of the structure is predicated on the effects of nuclear weapons; however, building design also makes it possible for the complex to absorb the shock of earthquakes.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Blast valves, installed in reinforced concrete bulkheads, have been placed in the exhaust and air intake supply, as well as water, fuel, and sewer lines. Sensors at the North and South Portal entrances will detect overpressure waves from a nuclear explosion, causing the valves to close and protect the complex. All of the buildings in the complex are mounted on 1,319 steel springs, each weighing about 1,000 pounds (450 kg). The springs allow the complex to move 12 inches (30 cm) in any one direction. To make the complex self-sufficient, adequate space in the complex is devoted to support functions. A dining facility, medical facility with dental office, pharmacy and a two-bed ward; two physical fitness centers with exercise equipment and sauna; a small base exchange and barber shop are all located within the complex.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Water for the complex comes from an underground supply inside Cheyenne Mountain, deposited into four excavated reservoirs with a capacity of 1.5 million US gallons (6,000 m³) of water. Three serve as industrial reservoirs and the remaining one is the complex’s primary domestic water source. They are so large that workers sometimes cross them in rowboats.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> About 30,000 to 120,000 US gallons are actually retained at any given time.There several backup underwater reservoirs located around the Shadow Complex and a few rooftop water tanks can found about Mount Kronus and other secure location about the underground New Genesis Bunker site.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> New Genesis Bunker Program New Genesis Bunker Files.1179.origins.by Joseph Gilbert Thompson.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> New Genesis Bunker Program New Genesis Bunker Files.1179.origins.by Joseph Gilbert Thompson.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Points of Interest[edit]The following are locations found in Mount Kronus: Buccaneer Bay - This is where Mount Kronus corsairs ranged far and wide for their prey.Hightown - A district of Madripoor for the rich and powerful. Hightown is one of the wealthiest places in the world. It's spectacular architecture and advanced technology make it truly a city of the 21st century.Royal Palace & Museum -<span style="color:rgb(78,78,78);font-family:'MyriadPro','TrebuchetMS',Helvetica,Arial,sans-serif;line-height:21px;">housing as it does what remains of worlds visitted (including holographic displays), as well as the other artifacts and memorabilia of the various members of Project Time-Stalkers’s live. It is an exotic and vaguely creepy retreat, The Fortress contained an alien zoo,of lifeforms collected from all over time and space, a chess-playing robot, specialized exercise equipment, a laboratory where Superman worked on various projects such as developing defenses against enemy agent such as the Tauron Alliance, a (room-sized) computer, communications equipment, and rooms dedicated to all of the project. As the stories continued, it was revealed that the Fortress was where Superman's robot duplicates were stored. It also contained the Phantom Zone projector, various pieces of alien technology he had acquired on visits to other worlds, and, much like the fortresses, trophies of his past adventures.[1] The Fortress also became the home of the bottle city of Kandor, and an apartments in the Fortress was set aside for visitors.Sovereign Hotel - It is claimed to be the expensive yet finest hotel in the world.Lowtown - The crime-impoverished district of Madripoor. Lowtown is a throwback to the lawlessness of a thousand years ago: a place of rampant crime and depravity where anything can be bought.contained an alien zoo housing alien life-forms saved from The Preserver's ship and some computer equipment, along with a Brainiac information sphere stolen from his hijacked spacecraft just before it was destroyed, which is used by Superman to access information about Krypton. The fortress also contains massive sculptures of Superman's biological parents, Jor-El and Lara, serving as monuments to Krypton.The current Baxter Building's ground floor is used as a Fantastic Four gift shop and museum open to the public.Princess Bar - A drinking establishment in Lowtown. It was run by a man named O'Donnell and his silent partner Wolverine (under the alias of "Patch"). The Princess Bar serves as an oasis of elegance and style. Frightened by Lowtown's dangerous reputation, tourist avoid the Princess Bar after dark. At night, the Princess Bar becomes a gathering place for local residents from both Hightown and Lowtown. The Princess Bar is also a fine restaurant with cabaret entertainment.Stinger - A S.H.I.E.L.D. safehouse and second generation secret base whose location is only known to Nick Fury.Empty Quarter - A section of the city where one street does NOT consistently lead to the next. The only stable point is by the lighthouse. Attempted flight from the Empty Quarter leads straight into the Negative Zone.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> New Genesis Bunker Program-was designed by the Atlantean with the help of from the other Lords of Light to help maintain and preserve various aspects of a civilizations culture, society costumes, before, during and after any sort of Great Cataclysm or Great Disaster.The bunkers,huge sometimes ten to fifty mile long underground sanctuaries,hidden in key location,such as within the center area of a titantic city or sometimes located in remote areas,such as a dessert or tundra,this way the civilaztion can be preserved to be able to rebuild again. New Genesis Bunker Program were created to mainly store items and imformation of importance to that society.The bunkers were also used as an underground library-using a combination of a physical library and computer bank library,storing imfomation on isolinear data disks,incase the surface world is totally or partially whipped out by some unknown disaster.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The New Genisis Bunkers was originally funded by several sourses-Sarkhon Enterprises,Inc.Fate Enterprises,Inc.,Project;Time Stalkers,Inc.The Khomandai Fund,The Time Core Corporation,The Kulthan Foundation,Shaitanus Enterprises,Inc,The Moontharr Preservation Corporation,and such ,who are all semi-philanphropic enterprises.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Khomandai Fund-is an organization,who is a world wide Great Disaster relief operation. humanitarian organization that provides emergency assistance, disaster relief and education inside the world of it’s operation.It helps worlds and the local region within them with medical assistance,insurance against damages caused by the cataclysm and financial assistance to help rebuild the area.This includes the local military organization,when possible.It also,helps the other organizations that assist disaster relief situation such as the New Genisis Project,who also act as an interstellar and international rescue,research and rebirth operation.The Khomandai Fund,comes from an alternate Earth( Earth 9173),where the planet surfered a world wide disaster and little was done to help the situation for many thousands of generations.The Khomandai Valley was the first place of Terra-Prime,where this operation was used successfully.The Khomandhai Valley Warriors,transplanted from that alternate earth worldline,adapted pretty well to this new settlement with various locations of Northern Almerhann. The Khomandhai Warriors,strong resilliant super warriors,similar to the Kalladon,but trained in more phychological training as an Omega Warrior,to handle knives,guns,electro shock poles,armed with explosive charges at the tip called ‘’Boom Boom Sticks.’’because of the load boom noise they make as they strike a target.set about to transform the area into a more viable settlement.The Khomandhai Warriors took to river rafting and speed boat patrol,to travel around the Post Cataclysmic Era of Northern Almerhann,Weastern Pangea,Terra-Prime.The Khomandai Valley River Rangers,in time grew into the Northern Almerhann Coast Guard Services.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Description

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Northern Almerhann Coast Guard, in its literature, describes itself as "a military, maritime, multi-mission service within the Department of Homeland Security dedicated to protecting the safety and security of Northern Almerhann." It differs from the other armed services of the Pan Almerhann Federation; in that the other four armed services are components of the Department of Defense. coast guard is a national organization responsible for various services at sea. However the term implies widely different responsibilities in different countries. Among the responsibilities that may be entrusted to a coast guard service are enforcement of maritime law, maintenance of seamarks, border control, and other services. During wartime coast guards might be responsible for harbour defense, port security, naval counterintelligence and coastal patrols.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Admiralty law (also referred to as maritime law) is a distinct body of law which governs maritime questions and offenses. It is a body of private international law governing the relationships between private entities which operate vessels on the oceans. It is distinguished from the Law of the Sea, which is a body of public international law dealing with navigational rights, mineral rights, jurisdiction over coastal waters and international law governing relationships between nations.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Role

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Northern Almerhann Coast Guard has a broad and important role in homeland security, law enforcement, search and rescue, marine environmental pollution response, and the maintenance of river, intracoastal and offshore aids to navigation (ATON).

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> (1) carry a firearm;

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> (2) execute and serve any order, warrant, subpoena, summons, or other process issued under the authority of the Pan Almerhann Federation;

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> (3) make an arrest without a warrant for any offense against the Pan Almerhann Federation; committed in the officer's presence or for a felony, cognizable under the laws of the Pan Almerhann Federation; committed outside the officer's presence if the officer has reasonable grounds to believe that the person to be arrested has committed or is committing a felony; and

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> (4) perform any other law enforcement duty that the Secretary of the Treasury may designate.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The current nine Recruit Training Objectives are:

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Self-discipline Military skills Marksmanship Vocational skills and academics

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Military bearing Physical fitness and wellness Water survival and swim qualifications

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Esprit de corps Core values (Honor, Respect, and Devotion to Duty)The New Genesis Bunker operation, has been successful upon such worlds as Terra-Prime, Alpha Temporus,Earth 9173,and other worldlines. Often seen as huge, crystal mountain tops, roughly resemble a mountainous lava plug, the New Genesis Bunkers rest underneath these Great Atlantean Plateau structures, that make up the upper levels of the New Genesis operation. There ancient Atlantean Ruins for ‘’G ‘’ and ‘’B’’ can be found in the Atlantean alphabet, over doors or other areas where the Bunkers can be found and access to by way of heavy security doors. Sometimes Sidairian Monolith or Marker Pylons can be guides to a New Genesis Bunker area. New Genesis Bunker Survey Teams-missionaries of mercy, medical assistance, protection, and so on, use them as guides back to their location, especially if their hand sensor or global positioning devices are not available.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> New Genesis agents-.New Genesis Bunker Survey Teams, often work with organization such as the members of the Legion of Time-Sorcerers, Alpha Omega Warriors, the Temporal Guardians, the Knight Angels, the Khomandhai Valley Warriors, the Thuvian Rangers, the Terran Federation Rangers, most like the Sub Shuttle Tunnel Stalkers teams, Project; Time-Stalkers, Inc., The Spartarian Warriors, the Spartaxian Ninja Warriors, the Avengerai Warriors and so on.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The New Genesis Bunker are similar to many hidden sanctuary command operations. They are used as storage and shelter areas. Many of the underground sub basements or bunkers are used as time capsules, that can extend for miles around a New Genesis Bunker site, complete with power reactors, command bridge area, several auxiliary command bridges, museum areas, backup power reactors, maintained plants, atmosphere environmental operations plants and so for the for a smooth continuing operation of the bunker base. Various criminals, politicians, scientists, and inventors who populate the dystopian world outside the Bunkers.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The New Genesis Bunker concept was inspired by several different concepts used in other science fiction projects-the Pax operation, found within the Carlsbad caverns, from the TV movie Genesis II., the Down under from Cadillac and Dinosaurs, The Krell underground divination found within the movie Forbidden Planet,

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Details for this torrent

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Genesis II (1973) - Planet Earth (1974) Gene Roddenberry TV Pi

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Type: Video &gt; TV shows Files2005-11-04 18:08:23 GMT By: BeOSDano0

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Plot Summary for Genesis II (1973) (TV)Dylan Hunt, a scientist, puts himself into suspended animation in a NASA cavern in 1979 to establish if he could be brought back to life in a couple of days to research into extending the process to astronauts. However, the cavern collapses during an earthquake and Dylan doesn't recover until the year 2133. During the 154 years he had slept, war has broken out and the world's scientists rebelled against the war-loving military and developed a society known as the Pax, whose goal is to keep the spirit of mankind alive. Ax main headquarters resides in Cheyenne Mountain, where Norad once existed. They use sub shuttles to travel around the earth-as sub sonic speeds. The Subshuttles were underground transit systems used by PAX to get around the Globe. They were constructed when "Air Travel" became too vulnerable prior to "The Great Conflict" However there are also the mutant Tyranians who plan to be Nazi-like rulers of the slowly recovering world. Dylan is tricked by the Tyranians who plan to use his knowledge of the past to rebuild their nuclear generator and therefore make their plans complete. Can the Pax and Dylan stop them or will the man from the past destroy the future?...

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Editors Notes;

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Unfortunately,the CBS people went what they thought was a superior project,because movies had a fan following-the Planet of the Apes tv series.which turns out stunk.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Plot Summary for Planet Earth (1974) (TV)Planet Earth is a sequel to Gene Roddenberry's Genesis II (1973) made-for-TV movie, in which a NASA scientist, Dylan Hunt, is revived from suspended animation in the post-nuclear war United States. In Planet Earth, Dylan is now a sworn member of PAX, the colony of people who revived him. Dylan and his PAX team find another colony which is ruled by women and where all men are slaves. He is captured and sold as a slave, but escapes and organizes a rebellion. Dylan once again has a profound influence in the new world that he finds himself in, in the year 2233.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Download this torrent

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Comments

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> albabe at 2007-08-12 00:40 CET:

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> I was hoping some kind soul could put this up for a day or so

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Incoming air may be filtered through a system of chemical/biological/radiological/nuclear (CBRN) filters to remove harmful pathogens and/or radioactive and chemical particles. The fresh air intake is mainly from the south portal access which is 17 ½ feet (5.3 m) high and 15 feet (4.6 m) wide and linked to the north portal access which is 22 ½ feet (7 m) high and 29 feet (9 m) wide. The entire tunnel from north to south entry portals is nine-tenths of a mile (1.5 km) long.Onsite Atmosphere or Oxigen Plants are also found,to reproduce a breathhable atmosphere,incase the Shadow Complex is shut off or sealed off from outside atmosphere ventilation,with due a cave in or outside pollutants,such as an atmosphere bombardment or containmination.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Mount Kronus's outer walls and windows are constructed of advanced carbon-fiber composites, said to be nearly comparable in strength to diamond. Numerous small tubes run throughout the sections of the building occupied by the Project; Time Stalkers,Inc, enabling Mister Fantastic to easily stretch to any floor or area. One elevator shaft has been deliberately left empty, to facilitate the Human Torch's rapid flight to and from the upper floors. There are a set of "breakaway points" above the 50th and 70th stories with built-in explosive charges, designed to separate the upper floors from the civilian-occupied lower floors, should anyone try to lift the building into orbit. On the 30th floor is the reception area where visitors are greeted by the Project; Time Stalkers, Inc’s receptionist staff. The 31st floors contain the Project; Time Stalkers, Inc living quarters.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The 33rd floor contains Project; Time Stalkers, Inc’s laborato. . The floor plan is constantly changing as Project; Time Stalkers, Inc adds additional experiments and devices. The 35th floor contains the hangar for the Project; Time Stalkers, Inc s various vehicles, storage space, and a machine shop capable of building or repairing vehicles.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> (Armory: Project Time Stalkers,Inc. maintains a hidden armory vault inside of the Fortress. In the vault are various weapons and firearms confiscated from alien cultures on past missions,as well as standard weapons,field equipment and other useful paraphenalia for various members to use for Away Team Field use.Specific location around Mount Kronus and within the Underground Shadow Complex,hold various known and secret Time Vaults-specic safe house locations,for use by staff and military personell,can be found all over the Time Stalkers area

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> )Chronopis City-otherwise known as the Shadow Complex,on many official government ducuments,is actually a vast 50 mile around ancient Tauron City,built around the existing Terran New Genesis Bunker complex-hosts much of the action in the series and is the source of much of the technology which the characters employ. While trying to uncover the secrets the city still holds from her new human inhabitants, the terran expedition also use the Time Portal to explore the Milky Way galaxy, looking for energy sources and other technology that the Ancients Atlantean and Taurons may have left behind and that may help them defeat the two sides of the Temporal Cold War.Mount Kronus is surrounded by a wall twelve feet high and one foot thick, as well as an array of high-tech security defenses.Outside of this is the huge ring shapred mountainous plateaue,and high mountain ring,that surround Mount Kronus.Only a single pass,is found that allows travellers to come and go from the plateau ring.Armed Guards surround the main front security gate. A main feature of the defenses were large, restrictive coils. These were sometimes backed up by energy beams that shot out from the ground. A portion of Mount Kronus’s surrounding area served as a hangar for the militaries air traffic,plus members of Project Time Stalkers,Inc.Shuttle craft and Repulsor Copters their primary mode of transportation,along Speeder Cars and Spike-Speeder Bikes.. parking, docking and hangar space (as appropriate) for his various vehicles as well as separate exits for the various types of vehicles,located near by on the landing area.Mount Kronus houses the Time Stalkers's vast array of specialized vehicles, (mostly for nostalgia as well as for contingencies, as all are serviceable and in excellent working condition). The Time Stalkers keeps a fleet of regular cars of various models and utility vehicles such as an ambulance as well when the various other vehicles would be too conspicuous for a mission. Other vehicles within the complex include various motorcycles, and various air and watercraft such as The, a single occupant supersonic jet. Another vehicle found in the Batcave is the subway rocket,, during the time when It allowed project to quickly enter Mount Kronus, and could electronically clear a path via underground subterrainian shuttle transit Rail system.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Of the 100 story building:

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> •

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Basement –often leads into the New Genesis Bunker complex area.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> •

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Mount Kronus's foundation reaches 150' into the Nevada state bedrock, re-inforced with various Atlantean and Sidairian supermaterial, that provide-stability for main tower structure and New Genesis Bunker complex... There are ten floors here. Sublevels 1-2 are used by the building's maintenance staff. Sublevels 3-4 contain the freight docks and tenant warehouse facilities. A railroad spur enables large masses of freight to be moved in or out without the need to deal with the impenetrable Chronopis City.traffic. The basement of the main building contained the conventional support facilities for the above-ground levels, including the heating system, the power generator, and the house computer. It was a low security area.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Sublevels 5-15 are restricted to the member of Project Time Stalker, Inc.mainly the top department heads of the project, Board of Directors and primary support stafff members.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> SUB-BASEMENT LEVEL ONE The two sub-levels of the Avengers Compound comprised the high-security area of the headquarters. On Sub-Level One was the private infirmary and biological and chemical research facilities. The Project Time Stalkers a resident physician is located there with the Compound areas bunker level Sickbay area. Staff scientist and Compound manager made extensive use of the laboratory facilities.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> SUB-BASEMENT LEVEL TWO Level Two houses the high-security Assembly Room where all operational and strategic meetings were held. The main computer was located here, containing the same crime forensic files, operational records, and world security data as other international agecies and other similar other temporal lane Project Time Stalkers,Inc sites and alternate time line versions of the Time Stalker project. The computers were constantly in communication with one another, sharing all data. Like their other time line counterparts, the Project Time Stalkers had limited direct access to the national security data of the United States Pentagon and a common database with the United World Central Intelligence Agency, as well as routine information trades with Fate Enterprises,Inc. and with Sarkhon Enterprise,Inc.s Doomwatchers Squade. The power generators for the two Sub-Basement levers were located here.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> HANGAR The Hangar/Garage facility was separated from the Main Building of the Mountain Compound by about one hundred feet. Above ground is an eight-car garage and a hangar facility for visiting helicopters and other VTOL or hovercraft type vehicles- Sky-Cycle and two extras were stored here. There was no runway for the landing of conventional fixed-wing aircraft. Beneath the garage was the automobile service area. Beneath the upper hangar was the main shuttle craft launch, landing, storage, and maintenance facility. There was room for four quinjets; three in the maintenance bays, and one on the catapult launcher. The entrance to the underground hangar was disguised as part of the natural cliffside and can be opened remotely by any quinjet. The Hangar/Garage facility and all Project Time Stalkers vehicles are serviced by resident mechanic. Mini-Submarine - A one-man scout sub that can out run and out flank almost any torpedo,can be found located within the Time Stalkers underground submarine pen or harbor.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • These floors contain special devices and support facilities for floors 71-100. These include a back-up computer system, generators, holding cells, and any large items the Project Time Stalkers might not want on the upper floors.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Sublevel 5 contains the water filled conduit that reaches the near by rivers and underground artificial river systems; this permits aquatic visitors to directly reach the Project Time Stalkers without suffering the indignity of having to swim through the Chronopis City.sewer system.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Project Time Stalkers, Inc, which includes Mount Kronus, the Shadow Complex and surrounding Area 51, is power by several reactor cores, located at various underground locations. The Shadow Complex a circular -shaped underground complex of various alien machine,top secret laboritories,living areas,military subbasements ,storage areas,phisical and holo libraries,safe houses,Time Vaults, 8,000 cubic miles in volume (20 miles on a side), powered by 9200 thermonuclear reactors, and has been operating and self-repairing since the forced evacuation of the Tauron and Tykhon invasion force some centuries before by the joined Terran,Temporal Guardian and Atlantean Time Sorcerer forces.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Various air shafts,turbo lifts-that permit travel all over the Shadow Complex,Mount Kronus and surround areas,that include the outside subterrainian area-sub shuttle transit system,shaft houses and so for the members of the Time Stalkers to make use of.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Zoo: Project Time Stalkers maintained an elaborate game preserve filled with various interplanetary animals,found with secured location with the Shadow Complex underground Bunker area. Many of the animals found in the zoo were either representatives of an endangered species, or the last surviving specimens of destroyed worlds.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 1 through 50 belong to the upper and lower levels of Chronopis City. The three floors below ground were restricted to the public and had modified rooms for the members of Project Time Stalkers,Inc’s ' needs. acts as a reception and conference area. The Project;Time Stalkers 's receptionist guards the entrance to the rest of the building as she sits merged with her desk Project; Time Stalkers,Inc

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • SECOND FLOOR The second floor of the main building contained the office/study where administrative affairs of the Project Time Stalkers,Inc. were conducted and non-classified organizational material is stored. In the West wing was the indoor recreation room and lounge where a billiards table, pinball machines,holo video arcades, and a wall-sized television screen were kept for the use of members and their guests. The second floor of the library contains fiction and recreational material. Second floor interior balconies overlook the front hall and both wings.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 51-70 are "buffer floors", where the upper section is used to house other operations of Mount Kronus's that are separate from the main Shadow Complex Project;Time Stalkers,Inc.operations. Reed has left this space available in case the team expands or grows and needs more space. Various trophies of past cases,are also located here,as well from time to time.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 71-100 serve as the headquarters for the team. The layout of the floors is essentially the same as that of the Mount Kronus.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Floor 100 is the Project; Time Stalkers, Inc’s hangar. It fills the space under the four immense four that top the mountain. The hangar is now the exclusive domain of the various model Project; Time Stalkers, Inc Paragravity Shuttle Crafts, Repulsor Cars and Skycycles, Spikes along with parking for visiting aircraft. Mount Kronus's air traffic, also has a variety of other offworld star craft. the Project;Time Stalkers,Inc.Starship is located orbiting the earth and is housed at Earth’s orbiting Space Dock 47 and also at earth First Orbital Space Wheel-space station Freedom One’s Space Dock. The star ship Project;Time Stalkers,Inc One is used to travel to the Stargate Terra outside the orbit of Earth There is also Project;Time Stalkers,Inc Rocket Shuttle situated upon the side of Mount Kronus-to be used to quickly travel the globe or be used to travel into the huge, Space Wheel Station Freedom One. Stargate outside the orbit of Earth. However, facilities for their use were included in the Project; Time Stalkers, Inc construction plans, to explain if the situation demands, the operation’s need to use other craft for a launch platform is usable immediately. The launch platform extends outward after one of the landing platform retracts. The rocket silo can be operational in three days. It is disguised as the central column supporting the roof. Firepits below connect directly to a special Time portal; this transmits the exhaust directly to the Time Vortex.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floor 71 is a reception area where the team's robot Roberta acts as both a receptionist and a guardian for the rest of the building. Floors 71-100 serve as the Project;Time Stalkers,Inc 's headquarters. The layout is familiar to the Project;Time Stalkers,Inc in that it matches the Mount Kronus's layout. Floor 71 acts as a reception and conference area.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Project;Time Stalkers 's receptionist guards the entrance to the rest of the building as the staff members sits merged with their desk. Project; Time Stalkers,Inc,is welcome to certain non staff individuals, such as Professor Thuzan Thune Sarkhon of Sarkhon Enterprise,Inc. or Colonel Gideon Fate of Fate Enterprise,Inc.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floor 72 acts as an inn where guests of the team can stay. Two suites maintained solely for aquatic visitors (such as Atlanteans) are accessible from pool entrances. These pools can also be used as aquatic conference rooms, and each suite has a different type of water: one fresh water and one salt water. A watertight elevator connects these suites with the river access tunnel on Sublevel 5.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 73-75 are the team's living quarters. Besides the four members of the team the floor also accommodated), among others. There was also a kitchen, pantry, spa, two gyms (one for normal strength levels, the other for super-strong users), a large library, and a computerized classroom.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 76 and 77 functions as the team's command center. Floors 76 and 77 function as the team's command center. Meeting rooms, communications stations, links to Starwatcher and other astronomical organizations, and a computerized medical station are here. Meeting rooms, communications stations, links to Sarkhon Enterprises,Inc,Fate Enterprises,Inc,the United World Nations Building in New York City,the United World Central Intelligence Agency and other worldwide intelligence gathering organizations, and a computerized medical station are here.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 78-80 are storage for miscellaneous supplies. These floors serve as future expansion space and as a buffer in case of a disaster in Project Time Stalkers,Inc's laboratory areas found within Mount Kronus.Here can be found the Astro sciences or Astrometrics Labs,Interstellar Physics and Chemistry Labs,Cryogenic Labs and Suspended Animation Labs,Energy Research Labs

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 81-99 act as Project; Time Stalkers,Inc 's laboratory and storage for his equipment. There is an identical workstation on each floor, enabling Project; Time Stalkers,Inc to work on any floor. The workstation consists of computer terminals, communications console, and mechanical fabricators. None of these workstations is located overhead any other workstation and no three of them are in a straight line. This minimizes the risk of several stations being destroyed in a battle.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The workstations were linked to each other and to a similar console in the Main Command Bridge aress's home. Floors 81-99 act as Project Time Stalkers, Inc.'s laboratory and storage for his equipment. These floors are possibly the most dangerous place in Chronopis City... Access is strictly controlled by the founding members of the Project; Time Stalkers, Inc and key members of the onsite United World Military Command staff.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Recently various floors were modified the newer members of the Project; Time Stalkers, Inc to use various equipment there for use in other parts of Mount Kronus. There is an identical workstations on each floor, enabling various members of Project; Time Stalkers, Inc to work on any floor. The workstation consists of computer terminals, communications console, and mechanical fabricators. None of these workstations is located overhead any other workstation and no three of them are in a straight line. This minimizes the risk of several stations being destroyed in a battle. The workstations are linked to each other and to a similar console in the various members of staff’s onsite apartment or near by ' homes.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Floors 90 and 91 contains the Main Shadow Complex-where,the various Time Portals or Temporal Wormhole generator tunnels are located. The Portal is in a heavily armored room with walls of strongly reinforced material. Floors 90 and 1 contain the Time Portal. The Portal is in a heavily armored room with walls of Unearthly strength material. A small adjoining hangar houses the Exploratory Modules and Time Pod craft. Floor 95 contains the Multiverse Holo Stellar Cartography Access Center-otherwise known as MHSCAC. The Multiverse Astro Metrics Lab and its support services are housed here along with a variety of exotic microscopes capable of perceiving individual atoms and Multiverse infinite variety of worlds. In game terms, these viewers have Class 3000 Microscopic Vision.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floors 98 and 99 serve as warehouse and machine shops. They support the hangar on 100 and act as a buffer to absorb damage from possible hangar disasters. Fuel tanks for the Project; Time Stalkers,Inc 's vehicles are on 99. Floors 98 and 99 serve as warehouse and machine shops. They support the hangar on 100 and act as a buffer to absorb damage from possible hangar disasters. Fuel tanks for the Project; Time Stalkers, Inc’s vehicles are on 99.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> • Floor 100 is the Project; Time Stalkers,Inc 's hangar. It fills the space under the four immense fours that top the mountain. Here is also found the water and atmosphere reservours-incase of energenies-such water and oxigen are needed to provided to the Mount area.The Astrodome-linked to the Astrometrics and Stellar Cartography Labsis found upon the right hand counter of Mount Kronus,right near the Hangar Bays Landing Platforms.Near by is a small Shutttle Craft/Air Craft Garrage and mini mechine shop to repair and modify specific equiptment or air/space craft.

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<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> The Mountain building's foundation reaches 150' into the Chronopis City bedrock. There are ten floors there. Sublevels 1-2 are used by the building's maintenance staff. Sublevels 3-4 contain the freight docks and tenant warehouse facilities. A railroad spur enable large masses of freight to be moved in or out without the need to deal with the impenetrable Chronopis City traffic. Sublevels 5-15 are restricted to the Project ;Time Stalkers,Inc. These floors containe special devices and support facilities for floors 71-100. Sublevel 5 contain the water-filled conduit that reach the near by underground Rivers; this permits aquatic visitors to directly reach the complex without suffering the indignity of having to swim through the Chronopis City.sewer system steel frame construction utilized the first application of "K bracing" in the world and is one of the strongest structures of its kind. Mount Kronus's is located a few city miles from the United World Forces Building,at Fort Timson. Nevada. Project; Time Stalkers,Inc has applied for many land-use zone variations to allow massive reconstruction of the top five floors for the installation of a heavily-silenced silo, with a muffled rocket.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Time Missiles were a Time Sorcerers which would freeze a target in time. Most Star Castles and Star Palaces carried time missiles, firing them from Warp silos. They would create a halo effect when fired. Project Time Stalkers,Inc.has the authority to make use of various defenses at the North American Aerospace Defense Command (NORAD) the United States Air Force defense operation initiated at the Cheyenne Mountain site,in the 1956.