Grimoire

The term grimoire is a general     name given to a variety of texts setting out the names of demons and instructions      on how to raise them. Effectively a grimoire is a book of black magic, a book     on which a wizard relied for all the necessary advice and instruction on raising      spirits and casting spells. To be effective, the wizard should be initiated     in the art of reciting the formula and following the rituals that are associated      with the spells. Some superstitions claim that Grimoires must be in manuscript     and in red ink, bound in black or in human skin, and that they must be given      to the user as part of a witch's legacy. If money is involved, all powers     are cancelled out. Grimoires were very popular from 1600 AD thru 1900 AD. The Black Dragon,       Red Dragon and the Black Screech Owl are all examples of grimoires or magical        texts. The term "Grimoire" is a derivative of "grammar". Grammar describes a fixed set of symbols and the means of their incorporation       to properly produce well-formed, meaningful sentences and texts. Similarly,       a Grimoire describes a set of magical symbols and how best to properly combine        them in order to produce the desired effects. True grimoires contain elaborate       rituals, many of which are echoed in modern Witchcraft rites. Sources for       the information in the various Grimoires include Greek and Egyptian magical        texts from 100-400 A.D. and Hebrew & Latin sources. Grimoires were used       much more by sorcerers, wizards, and early church officials than by witches. A grimoire is a textbook of magic. Books of this genre, typically giving instructions for invoking angels or demons, performing divination and gaining magical powers, have circulated throughout Europe since the Middle Ages.

Magicians were frequently persecuted by the Church, so their journals were kept hidden to prevent them from being burned. Such books contain astrological correspondences, lists of angels and demons, directions on casting charms and spells, mixing medicines, summoning unearthly entities, and making talismans. Magical books in almost any context, especially books of magical spells, are also called grimoires.

Origin of the term
The word grimoire is from the Old French grammaire, and is from the Greek root "grammatikos", “relating to letters”, from which grammar, a system for language, and glamour, influential appeal, are derived. In the mid-late Middle Ages, Latin "grammars" (books on Latin syntax and diction) were foundational to school and university education, as controlled by the Church—while to the illiterate majority, non-ecclesiastical books were suspect as magic, or believed to be endowed with supernatural influence. The word "grimoire" came over time to apply specifically to those books which did indeed deal with magic and the supernatural.

Similar magical writings have existed from antiquity, and although these are not in the same genre of medieval magic, they are sometimes described as grimoires.

Medieval and Renaissance
The first grimoires appear in the High Middle Ages, growing out of earlier traditions, notably of medieval Jewish mysticism, which continued traditions dating back to Late Antiquity. Thus, the 13th century Sefer Raziel Ha-Malakh is significantly based on the Sefer Ha-Razim (ca. 4th or 5th century), which is in turn influenced by Hellenistic Greek magical papyri.

Notable 13th to 17th century grimoires include:
 * The Picatrix, or, Ghâyat al-Hakîm fi'l-sihr; also known as The Aim of the Sage (13th century)
 * Liber Iuratus, or, the Sworn Book of Honorius (13th century)
 * Sefer Raziel Ha-Malakh Liber Razielis Archangeli (13th century)
 * The Book of the Sacred Magic of Abra-Melin the Mage (1450s)
 * The so-called Munich Handbook (15th century)
 * Libri tres de occulta philosophia by Heinrich Cornelius Agrippa (1531)
 * The Greater Key of Solomon (16th century)
 * Pseudomonarchia Daemonum (16th century)
 * The Lemegeton, or, the Lesser Key of Solomon (17th century)

The Voynich manuscript has never been deciphered, and is difficult to date, but may also qualify as a 15th century grimoire.

18th to 19th century

 * The Black Pullet (18th century)
 * Le Grand Grimoire (19th century, allegedly 1522)
 * Grimoirium Verum (18th century)
 * Sixth and Seventh Books of Moses (1700s - 1849)

In the late 19th century, several of these texts (including the Abra-Melin text and the Key of Solomon) were reclaimed by para-Masonic magical organizations such as the Hermetic Order of the Golden Dawn and the Ordo Templi Orientis.

Many false or poorly translated grimoires have been circulated since the 19th century (many original texts are in French or Latin, and are quite rare); however, faithful editions are available for most of the above titles.

20th century to present
The Secret Grimoire of Turiel claims to have been written in the 16th century, but no copy older than 1927 has been produced.

A modern grimoire is the Simon Necronomicon, named after a fictional book of magic in the stories of author H. P. Lovecraft, and inspired by Babylonian mythology and the Ars Goetia, a section in the Lesser Key of Solomon which concerns the summoning of demons. The Azoëtia of Andrew D. Chumbley has been described as a modern grimoire.&lt;ref&gt;Semple, Gavin (1994) 'The Azoëtia - reviewed by Gavin Semple', Starfire Vol. I, No. 2, 1994, p. 194.&lt;/ref&gt;

The Neopagan religion of Wicca publicly appeared in the 1940s, and Gerald Gardner introduced the Book of Shadows as a Wiccan Grimoire. &lt;ref&gt;&lt;/ref&gt;

Popular culture
The term "grimoire" commonly serves as an alternative name for a spell-book or tome of magical knowledge in such genres as fantasy fiction. The most famous fictional grimoire is the Necronomicon, a creation of the author H. P. Lovecraft. It was first referenced in his story "The Hound" and subsequently made appearances in many of his stories. Other authors such as August Derleth and Clark Ashton Smith have also cited it in their works with Lovecraft's approval. Many readers and others have believed it to be a real work, with booksellers and librarians receiving many requests for the fictional tome. Pranksters have even listed it in rare book catalogues, including one who surreptitiously slipped an entry into the Yale University Library card catalog.&lt;ref&gt;L. Sprague de Camp, Literary Swordsmen and Sorcerers, pp. 100–1. ISBN 0-87054-076-9.&lt;/ref&gt; Several authors have also published books titled Necronomicon, though none have been endorsed by Lovecraft himself.

According to the fictional Maveric Universe,a Grimoire is a fictional device,similar to a computer laptop,mixed Star Treks Tricorder and called a Temporal Grimoire,that is a handheld computer library of everything comtained with the Great Halls of Time-a vast physical library,found on many worlds,Atlantean colonies,world ships,Atlantean Star Palace and Atlantean Star Castle

In the hit musical and bestselling book Wicked by Gregory Maguire, Elphaba (The Wicked Witch Of The West) came to owning a "Grimmerie", which held spells.

Grimoires are a common item in video games or fantasy role-playing games with a magical element. &lt;!-- but there isn't any good reason to list them or give any details--&gt;