The TyRhainean Empire by Joseph Gilbert Thompson and Carl Edward Thompson

The TyRhainean Empire by Joseph Gilbert Thompson and Carl Edward Thompson
The TyRhainean Empire is totalitarian regime known as TyRhainean rule the area. They originally come a harsh planet, once visited frequently by the Atlanteans. Their sun was about to go Nova and were convinced, due their Great Respect for the Elder Races, moved off to Terra-Prime. The TyRhainean are super humans who possess greater prowess than average humans. men wore tight fighting garb. with TyRhainean Wolf hide capes and leather fighting vest, that holds many weapons and other useless devices that covered nearly their entire bodies, generally leaving only the face and hands exposed. The Many TyRhainean hair was pulled into a kind of topknot through an opening in the top of the headgear, though some don't wear it this way and leave it flowing about their head and neck areas. Male attire is very colorful, but there different blend of colors indication that color connoted status or tribe. More important TyRhainean added subdued ornamentation to their clothing; typically, this consisted of fringes or ruffs of fur. The highest-ranking TyRhainean First Guard -an Elite Fighting Service in service of a The TyRhainean High Council of Lords is known as the First Prime and bears a raised gold insignia, fitted upon a leather headband. Other high-ranking may bear similar silver marks. TyRhainean women wore long, flowing dresses and bound their hair. Very few ever make into the TyRhainean Warrior Elite Class, but fight in low level position under TyRhainean Military Clans.

Society and culture
Most of them join the TyRhainean Secret Service-their form of Surveillance of enemies or potential enemies of the Empire. describe the TyRhainean Military Clans as being a bloodthirsty race, but this is only a very basic description of a sworn enemy. While most of the TyRhainean Military Clans seen are certainly aggressive, and often employ violence as an expedient solution to a problem, they will not hesitate to use a non-violent method if it will achieve their goals. They are also shown to care deeply about their family and race. It should be noted that almost all of the TyRhainean Military Clans seen in the series are part of the TyRhainean Military Clans, and so are not necessarily representative of the race as a whole. The Atlanteans must have seen something in the rest of their culture worth saving, that either known by younger races or not evident in the TyRhainean as of yet in their cultures social evolution.

TyRhainean, like the Jovians, are said to not kill each other, and view the way with which humans kill each other in wars and in crimes as horrific-unless provokes into the situation by some sort of act of dishonor.

The TyRhainean government is referred to as an Imperium or Imperial Empire. Given that the TyRhainean race has waged a successful war with the Jovians, it seems likely that the Imperium is a well-organized government. The general impression created is that the Imperium is an aggressive organization lacking compassion, as it is shown that the TyRhainean have destroyed outright many other World Plates that have allied, wittingly or otherwise, with the Jovians, in accordance with the TyRhainean desire to wipe all trace of the Jovians from the existence.

There is a peace movement within the TyRhainean culture, a representative of which appears members of the TyRhainean have cooperated with Jovians to find a solution to their biological problems at undisclosed times in the past. The impression is made that cooperation dates back at least several centuries.

Costums
TyRhaineans are mostly all tall and large; seven feet is not unusual, as the women are but slightly shorter around 6 foot. They are also fast and strong.

TyRhaineans society is bound by a wide variety of rules and strictures, violation of which can have consequences as severe as death. Ancient Tykhainia was moderately primitive humanoid society based on tribal leadership and strong codes of war. Led by a high male tier, their customs and traditions forbid shows of cowardice-Walleer, and even forbid strangers to touch the wife of the high Council Member-. This species tends toward resolving conflicts with their blades rather than with their words. A few of these include: ==Other Things==
 * No other man may touch the     wife of a High Council Member. Doing so is punishable by death, because it      considered an attempt to usurp his possessions and property-that wife is      not only partial owner, but caretaker of the family unites. The heir to      the next Generation of the TyRhainean Empire. The TyRhaineans also believe      the perfect mate is the perfect woman, in she must physically strong of mind,      will and body, If she shows fear or lack of any of these qualities, she      not worthy of being ones mate-or Suool Khaar-Beloved Mate.
 * The heir of a deposed     TyRhainean High Council Member is traditionally killed by the usurper; if      the heir is not yet born, then the mother is killed before birth can      occur.
 * If a woman offers a man     something such as a gift, and he accepts, her nearest male relative must      try to kill the recipient. This form of challenge is considered an honor; the TyRhaineans      value combat even over love.
 * TyRhaineans value honesty,     and accept the word even of strangers. But if one's word is proved      valueless, the offended TyRhaineans will try to kill the offender. To say      that someone’s word is unimportant and that you do not hear him is      equivalent to accusing him of lying.
 * TyRhaineans value hospitality,     and demonstrate it to anyone who does not give them reason to consider him      an enemy.
 * TyRhaineans value the     courageous, and disdain the fearful or weak.
 * TyRhaineans believe that the     strong should survive, and the weak and sick die.      They have little use for doctors or medicines. There children and young are taught      to fight there way through life. The Victor not only gains honor but the      losers titles and possession, for losing. He must either hide away as a      coward or proves him or herself as a TyRhainean Warrior. It is felt, that      one individual is not worthy to fight survival, and one is worthy to      either live or be recognized as a citizen of worth.
 * When aroused to anger, a TyRhaineans     acts quickly; he does not stop to ponder his course of action, but usually      simply attacks whoever has angered or offended him.
 * Their society is based on war     and combat; ritual suicide is often preferred over living life as a      crippled warrior, and may allow a warrior to die with honor. To be      captured rather than killed in battle brings dishonor to not only the      captive but his descendants. Death is depicted as a time for celebration,      not grief.
 * TyRhainean believe a brave     warrior can either take a life or give a worthy opponent his or her life back,      in return for his or her own.

TyRhaineans language and names often contain a double vowel combination; this often breaks the word into extra syllables. For example the title Ackheer is often, but not consistently, pronounced "Akh Khear". The name Akheer is pronounced "ak Khear", with a stop between "a" and "ear".Many other TyRhainean words follow similar example, such cowardice-Walleer.Suool Khaar-Sool Khaar-Beloved Mate. Sarkhaan-Lord-pronounced Saar  -''Khaar.

Weapons
TyRhaineans fight hand to hand with swords and knives. They also hand held Stun batons, to subdue slaves or prisoners, they want to keep for, captives or other uses. At ranges of up to one hundred yards, they can accurately throw a three bladed disc called a Khaarhat; this weapon, in the hands of a skilled user, is deadly. The Khaarhat was a melee weapon. It is a three-sided bladed weapon used by tribal warriors on planet Tykhainia III. It was highly effective at ranges of up to 100 meters.

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Teer ('-, ) is the title of the ruler of the Ten Nations of the TyRhainean Empire.