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Template:Film cover fur DVD cover for the film First Man into Space (Criterion #367). Artwork by Darwyn Cooke.


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First Man into Space (also known as Satellite of Blood) is a 1959 science fiction horror film directed by Robert Day and distributed by Amalgamated films.

The Story[]

Commander Charles "Chuck" Prescott [Marshall Thompson] is not so sure that his brother, Lieutenant Dan Prescott [Bill Edwards], is the correct choice for piloting the Y-13 into outer space. Although Captain Ben Richards [Robert Ayres] of the Air Force Space Command says that Dan is the best pilot they have, he bucked the rules when flying Y-12, went into the ionosphere, had problems landing his ship, and then promptly ran to see his girlfriend, Tia Francesca [Marla Landi], before bothering to even make out his report. Still, Capt Richards wants Dan to pilot the Y-13, after he has been throughly checked out and briefed by Doctor Paul von Essen Carl Jaffe.

Y-13 takes off with Dan at the controls. He climbs and climbs. At 600,000 feet, when he is supposed to level off and begin his descent, he continues to climb, even firing his emergency boost. He climbs to 1,320,000 feet (250 miles) and suddenly loses control of the ship and passes through some meteorite dust, so he is forced to catapult.

The next that is heard about Y-13 is a report to the New Mexico State Police that some Mexican farmer saw a parachute attached to some sort of plane land near his farm on Route 17 about 10 miles south of Alvarado. Chief Wilson [Bill Nagy] has the presence to notify the military in case it has something to do with their recent rocket firing. Wilson meets with Commander Chuck and shows him the wreckage. No way could the pilot have survived the crash. Tests on the recovered aircraft show that the automatic escape mechanism as well as the breaking chute operated perfectly. Tests also reveal some sort of unknown encrustation on the hull, unusual because not x-rays nor infrared photography nor ultraviolet will pass through it.

Later that night, a wheezing creature breaks into the New Mexico State Blood Bank in Alameda and drinks up a lot of the blood. The next day, the headline in the Santa Fe Daily News reads "Terror Roams State" and tells of brutal and inhuman slaughtering of cows on a farm right next door to where the Y-13 fell. Both the cows and the blood bank nurse show similar wounds -- jagged tears across the throat. When Chuck and Chief Wilson examine the body of the nurse, Chuck notices some shiny specks around the wound as well as on the blood bank door. They see the same specks on the necks of the dead cattle. They also find a piece of what looks like a "high-altitude oxygen lead" lying under the dead cow's body. The oxygen lead appears to be the one from Y-13.

Chuck is beginning to suspect that the killings may have something to do with the crashed spaceship and requests that Wilson send samples of the shiny specks to Dr von Essen at Aviation Medicine. The next day, Chuck stops at Aviation Medicine where Tia, who just happens to work there, has the test results sent down to them while they break for coffee. The results show that the shiny specks are particles of meteorite dust "that show no signs of structural damage such as would be expected from passage through atmosphere." Later, Dr von Essen demonstrates for Chuck the results of metallurgical tests on the encrustation. Oddly, wherever the encrustation occurs on the hull of Y-13, the metal is intact, but in places not encrusted, the metal has transformed into a brittle substance, like crumbling carbon, that can easily be reduced to a powder. Chuck theorizes that the encrustation may be some sort of "cosmic protection", like the primeval creatures that crawled out of the sea and grew skin to protect themselves from the sun.

Meanwhile, Capt Richards is paid a visit by Senor Ramon DeGareara Roger Delgado, consul for Mexico at Santa Fe. DeGareara tells them that the tail section of Y-13 fell from the sky into a new bullring in San Pedro. It scared the bull, which jumped from the ring and almost killed His Excellency, the Minister for Social Services. After taking care of formalities and arranging compensation for damages, a crew is sent to San Pedro to salvage the rest of Y-13.

Three more killings are reported, and Chuck is beginning to put the pieces together. He suspects that the same encrustation that formed to protect the hull of Y-13 also coated everything inside the cockpit, including Dan, and that the creature doing the killing is Dan himself, killing because he needs blood for some reason. Chuck further theorizes that, when the canopy burst, Dan's blood absorbed a high content of nitrogen while the protective encrustation quickly formed on his body, allowing him to survive in the rarified atmosphere of space. In addition, Dan's metabolism could have altered to a state that starved his body and brain of oxygen so that he now needs to replace that oxygen by drinking blood. That's Chuck's guess anyway.

When Dan's encrusted helmut is found in a car with his latest victim, Chuck's theory is proven right. But how are they to go about stopping him, since bullets cannot penetrate the crust? Capt Richards and Chief Wilson put in a call to Washington while Chuck and Tia stay behind to chat about the wisdom of sending a person into space. Suddenly, Tia screams. The hulking, wheezing, encrusted creature that is now Dan enters the room by crashing through a sliding window.

Chuck realizes by the wheezing that Dan is finding it difficult to breathe. He instructs Tia to get Dr von Essen to open a high-altitude chamber and then goes after his brother, who is running, wheezing and grunting, down the hall. Chuck taps into the P.A. system and warns everyone in the building to stay out of the corridors. Chuck then instructs Dr von Essen to get on the P.A. and relay to Dan, who appears to have intelligence under the encrustation, the directions to the high-altitude chamber. Dan follows the directions while Chuck follows behind him.

Into the chamber Dan goes, but Chuck realizes that Dan won't be able to operate the controls with his encrusted fingers, so he hops into the chamber with Dan. While Dan lumbers around, taking potshots at Chuck, the chamber technician quickly increases the simulated altitude to 38,000 feet, enabling Dan to feel more comfortable. While Chuck breathes oxygen through a mask, Dan sits down and tries to describe what happened. Unfortunately, he has no memory of the events. All he can remember is darkness, feeling suffocated, and trying to stay alive until he could find Dr von Essen. As Tia takes metabolism and blood pressure readings on Dan, he apologizes to Tia for the way things ended. I just had to be the first man into space, he says, then keels over dead. ` Capt Richards and Dr von Essen open the door into the high-altitude chamber and let Chuck out. While they concern themselves with the risks of space travel ("There will always be men willing to take the risk"), Chuck walks down the hall with Tia following him.

Plot Analysis and Synosis[]

Filmed not long after the launch of Russia's Sputnik satellite, First Man Into Space benefited from a surface realism made possible by enhanced public knowledge of space-travel jargon and paraphernalia. Dashing ,but arrogant,headstrong astronaut Lt. Dan Prescott (Bill Edwards) disappears from view when his experimental spacecraft vanishes in a mysterious cloud of cosmic dust. The space capsule returns to Earth, covered in a bizarre extraterrestrial coating. Shortly thereafter, a hulking, half-human creature raids a blood bank, killing the nurse on duty and gulping down the supplies. More bizarre, unexplained events occur before Prescott's older brother Cmdr. C.E. Prescott,who like too much (Marshall Thompson) concludes that the monster is actually his missing brother, transformed by his experiences in space into a mutant, vampiric beast.

This is a cautionary tale astronuate,accidently travel to far beyond the earth's upper atmosphere,in an experimental rocket and covered by cosmic dust like substance.He crashed to earth,with head and spacesuite encased in outerspace armor,not being able to breath or think,goes a killing spree,until he find his brother Capt Richards and the other scientist Dr von Essen of the project to help him breath against normally and remember who he really is.A weak premise to explain why Prescott's turned a monster and needs blood to survive by ripping victums throat with meteor dust cover glove.In the end he dies,uttering to his brother,I was the first man in space.This is supposed to give a poinient ending about mankinds sacrifices and atchivements has a high cost,but it seems tacked to give the movie and ending ,plus a title.Clearly inspired Stan Lee and Jack Kirby to create the Thing of theFantastic Four a year or so later in 1961.


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The term grimoire is a general name given to a variety of texts setting out the names of demons and instructions on how to raise them. Effectively a grimoire is a book of black magic, a book on which a wizard relied for all the necessary advice and instruction on raising spirits and casting spells. To be effective, the wizard should be initiated in the art of reciting the formula and following the rituals that are associated with the spells. Some superstitions claim that Grimoires must be in manuscript and in red ink, bound in black or in human skin, and that they must be given to the user as part of a witch's legacy. If money is involved, all powers are cancelled out. Grimoires were very popular from 1600 AD thru 1900 AD. The Black Dragon, Red Dragon and the Black Screech Owl are all examples of grimoires or magical texts. The term "Grimoire" is a derivative of "grammar". Grammar describes a fixed set of symbols and the means of their incorporation to properly produce well-formed, meaningful sentences and texts. Similarly, a Grimoire describes a set of magical symbols and how best to properly combine them in order to produce the desired effects. True grimoires contain elaborate rituals, many of which are echoed in modern Witchcraft rites. Sources for the information in the various Grimoires include Greek and Egyptian magical texts from 100-400 A.D. and Hebrew & Latin sources. Grimoires were used much more by sorcerers, wizards, and early church officials than by witches.


This design for an amulet comes from the Black Pullet grimoire. According to the instructions you should embroider it upon black satin and say "Nades, Suradis, Maniner", and a djinn will appear; tell the djinn "Sader, Prostas, Solaster", and the djinn will bring you your true love. Say "Mammes, Laher" when you tire of her.


|valign="top"|Noun |valign="top"|1. |grimoire - a manual of black magic (for invoking spirits and demons) |}
A grimoire (Template:Pron-en) is a textbook of magic. Books of this genre, typically giving instructions for invoking angels or demons, performing divination and gaining magical powers, have circulated throughout Europe since the Middle Ages.

Magicians were frequently persecuted by the Church, so their journals were kept hidden to prevent them from being burned.[1] Such books contain astrological correspondences, lists of angels and demons, directions on casting charms and spells, mixing medicines, summoning unearthly entities, and making talismans. Magical books in almost any context, especially books of magical spells, are also called grimoires.

==Origin of the term==
The word grimoire is from the Old French grammaire, and is from the Greek root "grammatikos", “relating to letters”, from which grammar, a system for language,  and glamour, influential appeal, are derived.  In the mid-late Middle Ages, Latin "grammars" (books on Latin syntax and diction) were foundational to school and university education, as controlled by the Church—while to the illiterate majority, non-ecclesiastical books were suspect as magic, or believed to be endowed with supernatural influence. The word "grimoire" came over time to apply specifically to those books which did indeed deal with magic and the supernatural.

Similar magical writings have existed from antiquity, and although these are not in the same genre of medieval magic, they are sometimes described as grimoires.

==Medieval and Renaissance==

Main article: Renaissance magic

The first grimoires appear in the High Middle Ages, growing out of earlier traditions, notably of medieval Jewish mysticism, which continued traditions dating back to Late Antiquity. Thus, the 13th century Sefer Raziel Ha-Malakh is significantly based on the Sefer Ha-Razim (ca. 4th or 5th century), which is in turn influenced by Hellenistic Greek magical papyri.

Notable 13th to 17th century grimoires include:
*The Picatrix, or, Ghâyat al-Hakîm fi'l-sihr; also known as The Aim of the Sage (13th century)
*Liber Iuratus, or, the Sworn Book of Honorius (13th century)
*Sefer Raziel Ha-Malakh Liber Razielis Archangeli (13th century)
*The Book of the Sacred Magic of Abra-Melin the Mage (1450s)
*The so-called Munich Handbook (15th century)
*Libri tres de occulta philosophia by Heinrich Cornelius Agrippa (1531)
*The Greater Key of Solomon (16th century)
*Pseudomonarchia Daemonum (16th century)
*The Lemegeton, or, the Lesser Key of Solomon (17th century)

The Voynich manuscript has never been deciphered, and is difficult to date, but may also qualify as a 15th century grimoire.

==18th to 19th century==
*The Black Pullet (18th century)
*Le Grand Grimoire (19th century, allegedly 1522)
*Grimoirium Verum (18th century)
*Sixth and Seventh Books of Moses (1700s - 1849)

In the late 19th century, several of these texts (including the Abra-Melin text and the Key of Solomon) were reclaimed by para-Masonic magical organizations such as the Hermetic Order of the Golden Dawn and the Ordo Templi Orientis.

Many false or poorly translated grimoires have been circulated since the 19th century (many original texts are in French or Latin, and are quite rare); however, faithful editions are available for most of the above titles.

==20th century to present==
The Secret Grimoire of Turiel claims to have been written in the 16th century, but no copy older than 1927 has been produced.

A modern grimoire is the Simon Necronomicon, named after a fictional book of magic in the stories of author H. P. Lovecraft, and inspired by Babylonian mythology and the Ars Goetia, a section in the Lesser Key of Solomon which concerns the summoning of demons. The Azoëtia of Andrew D. Chumbley has been described as a modern grimoire.<ref>Semple, Gavin (1994) 'The Azoëtia - reviewed by Gavin Semple', Starfire Vol. I, No. 2, 1994, p. 194.</ref>

The Neopagan religion of Wicca publicly appeared in the 1940s, and Gerald Gardner introduced the Book of Shadows as a Wiccan Grimoire. <ref>Template:Cite journal</ref>   

===Popular culture===
The term "grimoire" commonly serves as an alternative name for a spell-book or tome of magical knowledge in such genres as fantasy fiction. The most famous fictional grimoire is the Necronomicon, a creation of the author H. P. Lovecraft. It was first referenced in his story "The Hound" and subsequently made appearances in many of his stories.  Other authors such as August Derleth and Clark Ashton Smith have also cited it in their works with Lovecraft's approval. Many readers and others have believed it to be a real work, with booksellers and librarians receiving many requests for the fictional tome.   Pranksters have even listed it in rare book catalogues, including one who surreptitiously slipped an entry into the Yale University Library card catalog.<ref>L. Sprague de Camp, Literary Swordsmen and Sorcerers, pp. 100–1. ISBN 0-87054-076-9.</ref>  Several authors have also published books titled Necronomicon, though none have been endorsed by Lovecraft himself.

According to the fictional Maveric Universe,a Grimoire is a fictional device,similar to a computer laptop,mixed Star Treks Tricorder and called a Temporal Grimoire,that is a handheld computer library of everything comtained with the Great Halls of Time-a vast physical library,found on many worlds,Atlantean colonies,world ships,Atlantean Star Palace and Atlantean Star Castle

In the hit musical and bestselling book Wicked by Gregory Maguire, Elphaba (The Wicked Witch Of The West) came to owning a "Grimmerie", which held spells.

Grimoires are a common item in video games or fantasy role-playing games with a magical element.
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*==Further reading==